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  #41  
Old 09-03-2014, 09:37 AM
aconfusedkender aconfusedkender is offline
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iPad 2, iOS 7.x
 
Join Date: Sep 2012
Location: Kendermore, Ansalon
Posts: 334
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Quote:
Originally Posted by floor27industries View Post
We reached a major development milestone: all primary function is now complete.

The last major item was adding a tutorial for the first level that guides players through the intricacies of the game. This is surprisingly hard to do because you need to cover the major beats while not confusing your players.

Other accomplishments
- Game center leaderboard support
- Added more items to the "pro-shop" so you can upgrade your wizard
- Added a game-over screen that counts up all the items you collected during your game.

The remaining items to do relate to tuning difficulty and adding pizzazz.

Here is an image of our Egyptian temple themed course. The blobs make it difficult to proceed.
Thanks for the updates!! I'm looking forward to this one alot!!!

Keep em coming
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  #42  
Old 09-04-2014, 11:18 AM
riggysmalls riggysmalls is offline
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iPad (3rd Gen), iOS 5.x
 
Join Date: Jun 2010
Location: Oregon
Posts: 361
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This most recent build is the first I've been able to try. I really enjoy it! I just played 15m or so, but here are a few things I've noticed:

1. It's far too easy to accidentally change your angle when trying to click the shot button.

2. It seems like the distance is off at the lower end of the shot scale. You either go a really tiny distance or almost a full scale shot.

3. On the tutorial where it says to kill the enemy. No enemy showed up. The skeleton did appear on the final scorecard as 0/1 though.

Keep up the good work! I can't wait to play more!
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  #43  
Old 09-04-2014, 12:53 PM
aconfusedkender aconfusedkender is offline
Senior Member
iPad 2, iOS 7.x
 
Join Date: Sep 2012
Location: Kendermore, Ansalon
Posts: 334
Default

Quote:
Originally Posted by riggysmalls View Post
This most recent build is the first I've been able to try. I really enjoy it! I just played 15m or so, but here are a few things I've noticed:

1. It's far too easy to accidentally change your angle when trying to click the shot button.

2. It seems like the distance is off at the lower end of the shot scale. You either go a really tiny distance or almost a full scale shot.

3. On the tutorial where it says to kill the enemy. No enemy showed up. The skeleton did appear on the final scorecard as 0/1 though.

Keep up the good work! I can't wait to play more!


Hey how'd you get to play hahaha
I wanna play!>!>!>!>?!>!?
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  #44  
Old 09-04-2014, 03:39 PM
zukalous zukalous is offline
Junior Member
iPhone 4, iOS 6.x
 
Join Date: Oct 2012
Posts: 1
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Hey thanks for the input. Keep it coming as you play more.
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  #45  
Old 09-04-2014, 08:34 PM
floor27industries floor27industries is offline
Junior Member
iPhone 4, iOS 6.x
 
Join Date: Aug 2013
Posts: 18
Default Beta Test

We are looking for beta testers. Please send me a PM only if you are really interested. And by interested I mean the following:
1) You have an iOS device. We are doing android eventually but ios first.
2) You will be willing to give us at least 1 bit of feedback, either forum or by email.
4) You are cool and rock out at least once a week.
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