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09-02-2014, 11:49 PM
#61
Joined: Jun 2010
Posts: 1,920
Quote:
Originally Posted by gemineye62 View Post
Tenb,

You did a fantastic job on the game environment. The details and lighting
is fantastic!

Sadly, I will have to wait for an update to play the game. I got into the
church and spoke with the person who told me to find the water and
sprinkle it on a flame.

It was at this point that the game became frustrating. You are then attacked
by creatures that seem to spawn constantly. I ran around shooting as I went,
found the water, and then died four or five times by the skeleton knight
coming up the stairs. The passage way is just too dark to see where you are
aiming at when you switch to the pistol.

I have a few suggestions. This is a game ,so you can take liberties with the
game play to make it fun. It's not fun dying all the time! Have the player
fire the pistol with the other hand. That way , you can see what you are shooting at.

I think the game would be way more fun if you killed two are three creatures,
as you went, and then they stopped coming for a time. That way you can have
fun exploring the great world you created.

And since you have a lantern, why not use it for part of the game play. If the player puts the light away, the creatures cannot see you very well. That way
you can sneak by them. When you enter rooms that are too dark to
navigate, you can use the light, but it will draw the attention of the monsters.

You could have fun with the light as well. Place the lantern on a table and you can see most of the room. The light will draw the attention of the monsters, once
again. Retreat into a dark corner, and kill the monsters as they enter the room,
drawn to the light.

I see that you can use the fire button to raise the lantern up and down. ( not sure of it's purpose just yet) Why not use the lantern as a weapon! Hold
the action button and the lantern is thrust up and out towards the monsters eyes. This will cause the creature to put his hands up to protect the eyes
from the strong light. He will be blinded for a few seconds. This will not
work on the stronger creatures , but it will give you a chance to get off a couple
of shots before it recovers. In long corridors you could do this to cause the creature to back away from you. In some cases, it will even turn and flee.

Anyway, just a few suggestions to keep in mind.

Thanks
fantastic suggestion. this is exactly what stopped me from playing at the moment. @tenb, please listen to this guy. your game is great but still theres a lot of improvement needed to make it even more fun to play. this guy's review nailed it in every way.

Beta Testing : Forgotten Memories: Alternate Realities, Sky Force 2014

09-03-2014, 06:42 AM
#62
Joined: Sep 2012
Posts: 637
Quote:
Originally Posted by Shan82 View Post
How did I miss this? Downloading now.
The game just didn't get much publicity.

09-03-2014, 01:26 PM
#63
Joined: Sep 2012
Posts: 637
Quote:
Originally Posted by redribbon View Post
fantastic suggestion. this is exactly what stopped me from playing at the moment. @tenb, please listen to this guy. your game is great but still theres a lot of improvement needed to make it even more fun to play. this guy's review nailed it in every way.

I will try to take into account in future updates.
09-04-2014, 12:03 PM
#64
Joined: Sep 2012
Posts: 637
$2.99 -> $0.99 limited time!!!
09-12-2014, 12:41 AM
#65
Joined: Dec 2008
Location: Vienna, Austria
Posts: 3,991
Now FREE for the first time and for a limited time obviously. Installed size on iPad Air: 757 MB.

Hurry up! Handpicked & Time-Limited App Store FREEbies & Sales
(Blog German-language; but you'll find all links, pics, and videos.)
09-12-2014, 08:39 AM
#66
Joined: Aug 2012
Posts: 348
Free so soon? I bought it. I shouldn't.
09-13-2014, 01:07 PM
#67
Joined: Jun 2012
Posts: 3
Not free in the App Store USA ???
05-29-2015, 07:16 AM
#68
Joined: Sep 2012
Posts: 637
Free limited Time!
05-29-2015, 12:45 PM
#69
Joined: Dec 2014
Posts: 100
The reason this game has no publicity is because lots of people gave valuable suggestions from nearly a year ago, yet the dev chose to just ignore all of it. The game is in the exact same state as it was when it launched.