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monetization model

05-09-2017, 10:50 AM
Junior Member [Original Poster]
Joined: Apr 2016
Posts: 28
monetization model

We are getting to release a very simple arcade like game. It is an endless game based on achieving a high score. We are thinking of releasing the game for free with a cap on your possible score until you unlock the full game for $1. Has anyone here tried a model like that?
05-30-2017, 01:47 PM
Thats tough. A player like myself, if I didn't know that something like that would happen when I reached the cap, would be mad.
I would look at using rewarded video. It might be more lucrative too.

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