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Movie Industry - a mobile game about running a film studio.Looking for your feedback!

08-23-2015, 08:20 PM
#91
Joined: Aug 2011
Posts: 491
Not a fan of free to play... Seems like a rely interesting concept that could have a lot of depth when you rely think about the movie industry as a business. I can see how this could be a lot of fun and potentially expansive game and almost more of a simulation.

I'm a "dreamer" and could actually see how this concept could be broken out to different facets from industry executive, actors, producers, directors, movie houses and have multiple other games produced from the initial idea...

Quote:
Originally Posted by JustaDevil View Post

Hey there guys! We're a startup studio Rhapsody Games and for the last 12 months we've been working on our first project, the one that we've agreed to call "Movie Industry". The name is quite explicitly tells what game is actually about - running a movie studio in Hollywood and shooting movies. In a way it resembles The Movies by mr. Molyneux, but we decided to focus more on managing/business side. And we try not to overpromise

Features:
  • - Kick-ass pixel art visuals and slick-lookigng GUI;
  • - USA map, a huge market available for your conquest;
  • - 40+ different craftable movie sets in 6 settings - Adventure, Fantasy, Modern, Historical, Space, War;
  • - 60+ character costumes;
  • - 6 types of upgradable buildings;
  • - 5 character types - Directors, Actors, Camera men, Scriptwriters and VFX guys, each of them with personal skillset;
  • - 20+ marketing cards;
  • - Quirky storyline, based on rivalry with your former friend.

TRAILER
YouTube: video


This is how the Studio looks like




A collection of craftable movie sets


USA map, where players open new offices, stores and workshops for set parts



As you can see, from POV perspective Movie Industry is unusual for a common strategy-and-sim games. But we think it works better for this particular setting. Players start with a small and dusty office and scriptwriters shack, and they progress through upgrading their offices and accessing more and more advanced technologies.

Crafting and collecting new movie sets are a big part of the gameplay. Players should collect 4 unique parts in order to craft a new set and use it for shooting new movies.

The game is in alpha right now, i.e. everything is working like it should, we're just now adding layers of polishing on it.
The target platforms would be iOS and Android, with possible PC release as well later on.
The game is free2play, however we tackle players progression gently and won't squeeze pennies from players.

The most important thing for us right now is to gather actual feedback. What do you guys think about our game based on the information above? What would you like us to include in the game? What do you think about the name?
08-23-2015, 11:34 PM
#92
Joined: Mar 2015
Posts: 14
Would it be at all possible for me to test? I have a first gen iPad mini, and a iPhone 4s.

08-24-2015, 01:07 PM
#93
Joined: Apr 2014
Location: Russia, Moscow
Posts: 25
Quote:
Originally Posted by rodens48 View Post
c'mon when does it come out?
i still remember asking a year ago and you saying august-september, and that was in 2014, what's going on? we are still waiting! gives us some update or something, i only ave this user opened because of you guys
Hi there!

We're really sorry for delay, but we really trying to deliver the best game about movies on you mobile devices . Currently we are getting ready to launch closed beta-test for Android with iOS coming shortly after. We had to rework quite a lot after our initial alpha test, but I strongly believe this is for the best.

We'll keep you updated on CBT launch date!
08-24-2015, 01:10 PM
#94
Joined: Apr 2014
Location: Russia, Moscow
Posts: 25
Quote:
Originally Posted by imdakine1 View Post
Not a fan of free to play... Seems like a rely interesting concept that could have a lot of depth when you rely think about the movie industry as a business. I can see how this could be a lot of fun and potentially expansive game and almost more of a simulation.

I'm a "dreamer" and could actually see how this concept could be broken out to different facets from industry executive, actors, producers, directors, movie houses and have multiple other games produced from the initial idea...
Current build feels more and more like a simulation to me . Don't get me wrong, we are not trying to make a Paradox-style sim, but our team has put quite some time to research movie industry and business side of Hollywood blockbusters.
08-24-2015, 01:11 PM
#95
Joined: Apr 2014
Location: Russia, Moscow
Posts: 25
Quote:
Originally Posted by raqk View Post
Would it be at all possible for me to test? I have a first gen iPad mini, and a iPhone 4s.
Yeah, sure! We'll drop you a line in PM when the CBT for iOS starts.
08-24-2015, 05:27 PM
#96
Joined: Mar 2015
Posts: 12
Sign me up as well iPhone 5s and ipad2
08-25-2015, 12:27 AM
#97
Joined: Sep 2009
Posts: 531
I have an iphone 6 and an ipad 3.
08-25-2015, 12:46 AM
#98
Joined: Mar 2014
Posts: 186
Sign me up too. Haven't checked back here in ages but I'm glad to see there's some update. The game looks great btw. I'm using an iPhone 5S/ iPad Mini 3.