Hi All, I'm Mark Quire, a full-time graphic artist with over twenty years experience, based in the UK. I offer high quality art and design at excellent rates. If you need professional art for your apps, check out my portfolio site and drop me a line. If you need professional art for your game, check out my portfolio site and drop me a line. Please do note: professional commissions only, thank you! - Q
Some logo, UI, and app icon updates for the forum today! Art for a mobile game for a developer in Aus. Bigger versions on my portfolio site. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
A spaceship for Tropical Games in Barbados. Bigger versions on my portfolio site. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
New logo for forthcoming game Void of Darkness. This is a still from the promo video I made for their Indiegogo campaign. Take a look at the full video on my portfolio site. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
Some character work and a logo for iOS game Mipsters. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
A logo and a 3d scene for you today: As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
Some new art for your eyes to look at: As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
More of my work from the forthcoming Epic Ninja Game, this time, a selection of tiling parallax backgrounds. These are shown here at about 20% of their size in-game (each image being a set of three 1024x1024s) - check out my portfolio site for bigger versions. Each image in each set of three tiles with either of the others, allowing them to randomly and seamlessly follow each other. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
As well as doing all the in-game art for Epic Ninja Game, I worked on the promo graphics and icon. The icon's design changed over time - iOS7 hit during development, and the overall feel of icons changed with it. Here's the version re-designed specifically to fit in with iOS7. - check out my portfolio site for bigger versions. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
I started working on Epic Ninja Game right from the prototype stage, and drew literally all of the art. Watching the game come together has been fantastic! Here are the promo screenshots I compiled ready for launch. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
Logo, Icon, and Promo graphic for hub.ae's forthcoming game Titi & Miro's Adventure. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
Logo design - with character - for new Canadian company Pixel Stomper, developers of Epic Ninja Game. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
Here are some stills from the trailer I made for Epic Ninja Game! A lot of fun, this one! The developer had to film the footage we needed for this one, the game is far too hard for the likes of me! You can see the full video on the website. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
UI re-design for Camel101's forthcoming Science Fiction RTS, Black Talons. The images below are crops - check out my portfolio site for the full versions. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q
One of the best things about freelancing is working on varied projects. Here's a complete change of pace from the UI work I did on Black Talons - the in-game and promo art for pixel art Endless Jumper (!), Skippy Squirrel. Check out my portfolio site for bigger versions. As ever - if you need pro art for your game, check out my portfolio site and drop me a line. - Q