Neon Shadow FPS from Tasty Poison Games

11-04-2013, 08:27 PM
#81
Joined: Nov 2011
Location: OC, MD
Posts: 537
Eh, this game looks as if it takes place in the same generic "Space-Ship" theme, coupled with the hackneyed art style reminiscent of the "Call of Mini" series. Gameplay seems face paced, but also look clunky and blocky.

I hope that the developers prove me dead wrong. I've been waiting for a decent FPS on ios for too long.

Last edited by Wikilix; 11-04-2013 at 08:29 PM.
11-04-2013, 08:38 PM
#82
Quote:
Originally Posted by Wikilix View Post
Eh, this game looks as if it takes place in the same generic "Space-Ship" theme, coupled with the hackneyed art style reminiscent of the "Call of Mini" series. Gameplay seems face paced, but also look clunky and blocky.

I hope that the developers prove me dead wrong. I've been waiting for a decent FPS on ios for too long.
Haha they did the generic spaceship theme on purpose, they're going for the old school arcadey feel. And I don't really see the connection to the Call of Mini visuals as these are more vibrant and unique, but others might see it, just not me. And I have a feeling this is going to be a quality game. Tasty Poison proved themselves with Pocket RPG, so I know the same level of polish has definitely gone into this game. Between single player, coop, and multiplayer, this game is just awesome. I recommend you keep your eye on it if you're looking for an FPS, and see what people's impressions are on release. Just don't count this one out
11-10-2013, 10:39 PM
#83
Can't wait to get my hands on this one (;
11-13-2013, 12:34 AM
#84
Soooooooo, android has it already. What's with that?