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  • Publisher: oeFun, Inc.
  • Genre: Strategy
  • Device: iPhone
  • Size: 36.5 MB
  • Version: 1.1
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: Konductra returns from the ashes reborn as a puzzle game with a healthy dose of tower defense fused into it's gameplay! You're on the graveyard shift and it's your job to figure out where to place the steady influx of coffins, headstones, stone angels and other objects. Match them and zap them off the board to keep them coming. However, keep an eye out for a menagerie of flying creatures and items that will do their best to stop you!

Instructions:

- Use your finger to place pairs of tiles on the game board.
- Placing a tile adjacent to the lightning cloud will destroy that tile and any adjacent matching tiles.
- Destroyed tiles will damage any nearby flying creatures

iandunlop_oeFun's comments:


07-18-2013, 11:53 PM
#2
Joined: Jul 2013
Location: Sydney, Australia
Posts: 12
Hey, great work on this game! I had some difficulty at first understanding the goal of the game and control scheme, but once I figured it out, it was a lot of fun. I enjoy and appreciate the twist on the block matching genre. I left a review and rating on the App store too.

Too bad there isn't an iPad version.

This game is pretty cool. I recommend giving it a try!

07-19-2013, 12:48 AM
#3
I'm loving this game. It's a very fun twist on the matching game, one that involves a little more strategizing than the typical mindless matching game and that's a very good thing.

I also love the sound effects (especially the occasional bell) and the icons - they all come together to create an overall spooky feel. The one thing that breaks this feel is the red line that comes down across the screen (to signal time running out?) I wish there was an option to turn this off. I also hope the devs add more icons to match 'cause they're all cool but I could use more variety of them - perhaps this happens at higher levels?

Anyway, an awesome game - I'm glad I tried it for free and I gladly just purchased the full version, which should be staying on my phone for a while.
07-19-2013, 09:48 AM
#4
Joined: Jun 2012
Location: Austin, TX
Posts: 116
Quote:
Originally Posted by Jerreldulay View Post
Hey, great work on this game! I had some difficulty at first understanding the goal of the game and control scheme, but once I figured it out, it was a lot of fun. I enjoy and appreciate the twist on the block matching genre. I left a review and rating on the App store too.

Too bad there isn't an iPad version.

This game is pretty cool. I recommend giving it a try!
Hi, it's the developer here. Thanks for the comments and review - I appreciate it.

I'm not sure how to handle an iPad version. Currently the game supports a 7 x 9 board for the 3.5" screen and a 7 x 11 board for the 4" screen. Not sure if I should make a bigger board for the iPad or just make it larger to fill the screen more. FWIW, when you play on iPad at double size - it does feel "right" IMO.
07-19-2013, 09:58 AM
#5
Joined: Jun 2012
Location: Austin, TX
Posts: 116
Quote:
Originally Posted by JoshW66 View Post
I'm loving this game. It's a very fun twist on the matching game, one that involves a little more strategizing than the typical mindless matching game and that's a very good thing.

I also love the sound effects (especially the occasional bell) and the icons - they all come together to create an overall spooky feel. The one thing that breaks this feel is the red line that comes down across the screen (to signal time running out?) I wish there was an option to turn this off. I also hope the devs add more icons to match 'cause they're all cool but I could use more variety of them - perhaps this happens at higher levels?

Anyway, an awesome game - I'm glad I tried it for free and I gladly just purchased the full version, which should be staying on my phone for a while.
Thanks for the comments. It's great to hear people's comments on the game and I'm glad the strategy aspects of the game are coming across well.

Yeah, the red line is the time running out. When it hits the bottom the time is zero and you'll be penalized (game automatically / randomly places your tile pair). I guess I'll have to add some options

I'm not sure how far you got but there are six unique tiles plus the wildcard tile. I certainly plan to add more to this game in the future - different modes and features.
07-21-2013, 01:11 PM
#6
Joined: Jun 2012
Location: Austin, TX
Posts: 116
Konductra: Graveyard Shift Tip #1

Tip #1 - Some enemies can be blocked by placing their matching tile underneath them.

App Store
07-31-2013, 11:24 AM
#7
Joined: Jun 2012
Location: Austin, TX
Posts: 116
Version 1.1 Update

Updated with some minor fixes.
Added options
- show / hide instructions
- how / hide the red time bar
Added share feature to help support our game.

App Store Link