Snap Trap! New Screenshots, Trailers, Contest & More!

Discussion in 'Upcoming iOS Games' started by 8BitGrenade, Nov 16, 2011.

  1. 8BitGrenade

    8BitGrenade Active Member

    Mar 12, 2011
    27
    0
    0
    Game programmer, game designer.
    Honolulu
    #1 8BitGrenade, Nov 16, 2011
    Last edited: Nov 17, 2011
    Over six months of development has finally come to a close. My first title, Snap Trap, was submitted to the App Store on Sunday night - now waiting for approval.

    Below are the screenshots, the official trailer, the teaser trailer, and contest announcement. Don't forget to visit www.8bitgrenade.com and join the revolution and fan club!

    Please feel free to ask any questions. Thank you all for your support!


    ★★★★★★★★★★★


    OFFICIAL TRAILER (please keep in mind, the game is not out yet, even though the video says it is on the app store)




    ★★★★★★★★★★★


    [​IMG]


    ★★★★★★★★★★★


    Don't forget to visit: www.8bitgrenade.com
     
  2. 8BitGrenade

    8BitGrenade Active Member

    Mar 12, 2011
    27
    0
    0
    Game programmer, game designer.
    Honolulu
    I received a PM asking if this will be available for the iPad. I have plans to release Snap Trap for the iPad in the near future.
     
  3. Asstasticguy

    Asstasticguy Active Member

    Nov 17, 2011
    26
    0
    0
    pretty stylish and minimalistic graphics =) kinda reminds me of like a warning lable or something =p
     
  4. 8BitGrenade

    8BitGrenade Active Member

    Mar 12, 2011
    27
    0
    0
    Game programmer, game designer.
    Honolulu
    Thanks for your comment, I appreciate it. :)

    I took some inspiration from two places.

    1) Canabalt. The minimalistic graphics but also the color palette (or lack of). I wanted to be different as well so I added a few colors to the color scheme such as dark green, orange, and yellow.e.

    2) Bauhaus. I have a lot of admiration for this school and philosophy of design which is out of Germany. As a designer, I really have gravitated toward these teachings over the last couple of years. Consciously, and I imagine subconsciously, I apply what I learn.



     
  5. 8BitGrenade

    8BitGrenade Active Member

    Mar 12, 2011
    27
    0
    0
    Game programmer, game designer.
    Honolulu
    #5 8BitGrenade, Nov 19, 2011
    Last edited: Nov 23, 2011
    Snap Trap! was approved today and should be on the App store Monday.
     

Share This Page