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Old Yesterday, 04:12 PM
Protopop Protopop is offline
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Join Date: Jul 2014
Posts: 237

So ive been using a single script in Unity javascript for my artificial intelligence. With the Skadad - the new oil-slick covered creatures - i started building a separate AI script, but this is the last item on my update list and i decided instead of rewriting a new one i should use the old script and add personality checkmarks.

For example the Skadad dont attack unless provoked (like most of the animals in BrightRidge) and they are curious and playful.

While i update it for the new creatures, im going to try and refactor some of the code too. Because any improvements i can make will benefit every creature in the game that uses AI.

As for the 1.2 update - as i mentioned im on the last item - the skadad AI, then i will submit it to the App store.

Anyways I thought i'd post the original AgentAI script. Im an artist not a programmer, so if anyone has any tips at any point, please feel free to point them out

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