Quote:
Originally Posted by okeedokeben
Thanks for taking the time to do this! Did you catch that the metronome is in a different location for the computer/player turns? It's really subtle, but it may need to be more pronounced.
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I did, but the addition of colour would make this more obvious.
Quote:
Originally Posted by okeedokeben
Yeah, the beats are like the stars in most games, and each difficulty tier is unlocked based on how many you have. I tried to keep it as simple as possible, but that's probably not explained very well.
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Ah, ok! I either missed that completely, or you need to explain it, perhaps.
Not obvious what the max stars are either and this is a must for completionists/perfectionists who will be going for a perfect/high score on every level.
Quote:
Originally Posted by okeedokeben
I love the idea of having song packs by indie musicians. I'll look into that further. I hesitate to do any other IAP. I'm personally opposed to that kind of model - I'd rather just keep updating with new stuff (if I can afford to do so). 
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I think that's an honourable stance (if you can afforf to

).
However, this isn't really the gouging model most people are against, especially if you are an indie and releasing indie music.
Plus you have to eat