★ TouchArcade needs your help. Click here to support us on Patreon.

Signing in with Facebook

02-13-2014, 03:27 AM
Joined: Dec 2012
Posts: 1,589
Originally Posted by Eric_DarkTonic View Post
Same here! Surprised, and listening carefully.

I personally like FB connected games as long as they don't nag you as tielore said.

I don't play FB connected in every mobile game I play that has the option, but I definitely enjoyed the friend competition in Bejeweled Blitz and I liked the way it was integrated in Candy Crush (although the paywall stopped me playing pretty early on).

Since GameCenter is an easy option, that's great for leaderboards, which is still something cool. What we want to do, though, is let you see where your friends are on a game map, which is not something we can do with GameCenter alone, unfortunately.

What if we did something where a FB button wasn't shown at all until you've been playing a little while (obviously enjoying the game) and then on the map screen, where you see your game progress, we simply offer "see where your friends are on the map by connecting to FB" or "never show this again" and if you select no, the button never reappears?

Seems legit?

How about if we name the "no" button "FB should die in a fire!"?
This spunds like a reasonable use - it'a genuine social feature so it makes sense to link to a social network. Personally, I don't think I'd use it, but it wouldn't bother me.
02-13-2014, 03:42 AM
Personally, I would not link my fb account to a game I'm playing, even more so now, that upon linking fb to a game, they no longer ask you if you allow them to post without your permission. It's kinda annoying to see feeds that ask for something because of a game.

Last edited by Panda Rascal; 02-14-2014 at 02:06 AM.
02-14-2014, 11:14 AM
Joined: Nov 2012
Location: NE Pennsylvania, USA
Posts: 45
Originally Posted by Alicuza View Post
Made an account just to answer to this:

Facebook integration doesn't bother me, as long as it is subtle, like you suggested. Hell, you can even put more "intrusive" options into the settings for people who enjoy the social aspect of games.

Never make the integration compulsory or design the layout such that I might accidentally press the share button or whatever. I hate it when friends on FB spam me with their achievements, and I immediately block them and assume that the game is utter garbage.
Thanks for signing up just to contribute here!

And thanks everyone for your comments so far. We're carefully redesigning the integration now to make sure we don't get FB rage deleted, and also making sure the social integration we do offer is a useful/fun benefit to the players that choose to use it, and not a cheap bribe.

Creative Director at Dark Tonic | Facebook | Twitter | www | YouTube

Treasure Tombs: Ra Deal now available!
Also check out arcade smasher Wall Street Titan
One of the Best of 2012 at IGM - Rating: 88/100 - Review at Indie Game Magazine
03-11-2014, 02:07 PM
Joined: Mar 2014
Location: Chicago
Posts: 8
Great thread. I joined just to respond. My game has a "post score to FB" button after every level - never knew how annoying I was being :-).

Was thinking of adding Twitter for the next release, now I think I'll be hiding all social networking.