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  #21  
Old 02-07-2013, 05:44 AM
Psiufoxx Psiufoxx is offline
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Originally Posted by the9quad View Post
Or instead of a coke I can drink whenever I want I get the same coke in a sippy cup, and a McDonald's toy. And now I get to either take small sips once an hour or pay to take the lid off for a minute so I can drink a big gulp. Bit after that big gulp the sippy lid goes back on until I can afford to pay for the lid to one off for another minute.
You had me at sippy cup. Paid to freemium conversions are the sippy cups of the App Store. Priceless
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  #22  
Old 02-07-2013, 05:46 AM
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metalcasket metalcasket is offline
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This thread makes my brain hurt.
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  #23  
Old 02-07-2013, 05:48 AM
september september is offline
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Originally Posted by the9quad View Post
Yes the rant is ridiculous because we are talking about $1 games, but on the other hand I can't go around stealing a dollar fom every one I meet, so there is that...

Tired of games I buy disappearing fom the AppStore and reappearing with a slightly different name under a new publisher. Tired of sites like this one acting like its cool because they offered the new one free for 24 hours instead of calling them out on that kind of b.s.

Tired of games I paid for going freemium and offering me trinkets in exchange.

Tired of gamers applauding developers who do this crap.

Tired of developers who act like its ok to treat their customers like this because after all, their product deserves to make the money they feel it should make, and if their paying customers don't get what they paid for then oh well.

Tired of always giving in when this bottle of Henny wins.

Seriously though I know it's only a dollar, which is why they won't mind if I pirate the games after all they are only losing a dollar right?


No I don't pirate games, because it is unethical, but that begs the question is what they are doing ethical?
Agree 100% I've wiped quite a few developers off my buy list, it wouldn't be allowed in retail in most countries so I guess laws are are still behind when it comes to online consumer protection. Apple should be setting a standard but it doesn't seem to care a great deal at this stage.

Only power consumers have is future purchasing, or rather choosing not to at the moment. People who allow this sort of thing and promote developers that do it are part of the problem.
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  #24  
Old 02-07-2013, 06:50 AM
Psiufoxx Psiufoxx is offline
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Originally Posted by Connector View Post
But looks like Apple doesn't care, so if developers want to keep doing it, then be prepared for more of this happening in the future for all of us.
I think connector nailed it here. I can understand why a company may release a paid game, get completely overlooked in the App Store, make $100 in sales and say, "It's either we go freemium or broke." I get why they might go freemium. Sadly, though, this has become more the rule than the exception.
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  #25  
Old 02-07-2013, 07:44 AM
psj3809 psj3809 is online now
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Originally Posted by Psiufoxx View Post
I think connector nailed it here. I can understand why a company may release a paid game, get completely overlooked in the App Store, make $100 in sales and say, "It's either we go freemium or broke." I get why they might go freemium. Sadly, though, this has become more the rule than the exception.
I agree with that, i try to buy games immediately so the dev gets the full money, i dont wait for price drops. I dont like freemium (I still believe that if we all bought games on release day we'll get less and less freemium) BUT i can see why 'some' devs have to move to freemium as that makes them sadly more money

Its crazy, some kid doesnt like a game as its say $1.99 so waits for it to be free, BUT theyre happy pumping dollar after dollar into some freemium title !??! Bizarre.

Prices are SOO cheap, whether you are 14 years old or 34 years old. Games are dirt cheap, again (deep breath !) back in the 80's premier games were $12 or near that, we didnt get much pocket money but still bought as many games as we could. It depresses me everytime someone moans about some 99p game and moan that they completed it in 5 hours or it only has 12 levels etc. Dont know how lucky you are.
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  #26  
Old 02-07-2013, 09:28 AM
Psiufoxx Psiufoxx is offline
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Games are SO cheap today. You're right. The App Store is a weird anomaly in the history of gaming - and it wasn't always like this.

But talking the '80s, games were, on average, much more expensive than $12 in my neck of the woods - $30 was cheap back then. I remember buying Super Street Fighter 2 for almost $80! Crazy, I know!

And today it's "lolzorz $2.99 ima wait price drop me haz cookie."
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