Quote:
Originally Posted by Psiufoxx
I think connector nailed it here. I can understand why a company may release a paid game, get completely overlooked in the App Store, make $100 in sales and say, "It's either we go freemium or broke." I get why they might go freemium. Sadly, though, this has become more the rule than the exception.
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I agree with that, i try to buy games immediately so the dev gets the full money, i dont wait for price drops. I dont like freemium (I still believe that if we all bought games on release day we'll get less and less freemium) BUT i can see why 'some' devs have to move to freemium as that makes them sadly more money
Its crazy, some kid doesnt like a game as its say $1.99 so waits for it to be free, BUT theyre happy pumping dollar after dollar into some freemium title !??! Bizarre.
Prices are SOO cheap, whether you are 14 years old or 34 years old. Games are dirt cheap, again (deep breath !) back in the 80's premier games were $12 or near that, we didnt get much pocket money but still bought as many games as we could. It depresses me everytime someone moans about some 99p game and moan that they completed it in 5 hours or it only has 12 levels etc. Dont know how lucky you are.