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  #2681  
Old Yesterday, 10:16 AM
Killerluffy246 Killerluffy246 is offline
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iPhone 5, iOS 7.x
 
Join Date: Feb 2014
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Quote:
Originally Posted by brothamannp11911 View Post
I think this is the longest dry spout of Foursaken interaction I've seen in the last 2 years of being in the forums.... The four bros. maybe are at their work limit with adapting to Android and new games haha! We've finally seen it!

... wonder when we'll find out more about what they are working on
Ya , I hope its heroes and castle 2 and monster adventure 2 .
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  #2682  
Old Yesterday, 10:57 AM
Myndflame Myndflame is offline
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iPad 2, iOS 5.x
 
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Originally Posted by Killerluffy246 View Post
Ya , I hope its heroes and castle 2 and monster adventure 2 .
Sadly, it's not. Foursaken has confirmed that their new games are new IPs.
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  #2683  
Old Yesterday, 12:23 PM
Ayjona Ayjona is offline
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Originally Posted by Myndflame View Post
Sadly, it's not. Foursaken has confirmed that their new games are new IPs.
With their level of ingenuity, I don't know if "sadly" is the word I'd apply A follow-up to one of their established classics would be awesome, but an entirely new product might break newer and weirder ground altogether
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  #2684  
Old Yesterday, 01:08 PM
Myndflame Myndflame is offline
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Quote:
Originally Posted by Ayjona View Post
With their level of ingenuity, I don't know if "sadly" is the word I'd apply A follow-up to one of their established classics would be awesome, but an entirely new product might break newer and weirder ground altogether
I used sadly in context that they aren't making sequels... yet.
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  #2685  
Old Yesterday, 02:32 PM
deadclown deadclown is offline
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Join Date: Apr 2009
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Quote:
Originally Posted by ninjackid View Post
What are everyone's favorite hero combinations for those "Survive against hordes of Armored Bugs for --- minutes!" missions? What methods do you use with said heroes?
Well, locked down Pillbug + 4-turret Termite is an autowin. Just put the phone down for a few minutes and viola! Win.

FYI Termite's hammer can simultaneously hit four turrets, keeping them at 59 seconds and full health. Also, the turret HP regen perk affects them.
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  #2686  
Old Yesterday, 02:44 PM
GR3NADE GR3NADE is offline
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iPhone 5, iOS 6.x
 
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Location: Czech republic
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Quote:
Originally Posted by deadclown View Post
Well, locked down Pillbug + 4-turret Termite is an autowin. Just put the phone down for a few minutes and viola! Win.

FYI Termite's hammer can simultaneously hit four turrets, keeping them at 59 seconds and full health. Also, the turret HP regen perk affects them.
Four turrets? I did it with 6 every time.. I haven't tried it in the latest version but it has always worked
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  #2687  
Old Yesterday, 04:58 PM
Gamer of War Gamer of War is offline
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Quote:
Originally Posted by GR3NADE View Post
Four turrets? I did it with 6 every time.. I haven't tried it in the latest version but it has always worked
You could always hit all 6 turrets in 1 hit.
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  #2688  
Old Yesterday, 05:16 PM
Gamer of War Gamer of War is offline
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Toy Robot's Battery Charge ability useless?

For those of you rich enough or hard-working enough to buy Toy Robot, you may have noticed that his basic attacks have a small AoE, however his Battery Charge ability does something similar. The exact description goes like this:

"Basic attacks will explode, dealing damage in a small area. While active, Toy Robot will lose 5 HP/s (toggle)."

All this really does is make explosions bigger, while not increasing damage. You know what else does this? The same weapon WITHOUT the ability.

That's why I suggest that the projectiles pierce through bugs and have better range.
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  #2689  
Old Today, 12:47 AM
Myndflame Myndflame is offline
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iPad 2, iOS 5.x
 
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Quote:
Originally Posted by Gamer of War View Post
Toy Robot's Battery Charge ability useless?

For those of you rich enough or hard-working enough to buy Toy Robot, you may have noticed that his basic attacks have a small AoE, however his Battery Charge ability does something similar. The exact description goes like this:

"Basic attacks will explode, dealing damage in a small area. While active, Toy Robot will lose 5 HP/s (toggle)."

All this really does is make explosions bigger, while not increasing damage. You know what else does this? The same weapon WITHOUT the ability.

That's why I suggest that the projectiles pierce through bugs and have better range.
His Fusion (Or Plasma?) Chamber also does the same thing. Tooltips say that it has a 5(?)% chance to occur, but the proc rate in insanely higher than what the tooltip says as well.
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  #2690  
Old Today, 05:44 AM
ShadyValor ShadyValor is offline
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Join Date: Apr 2014
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Are we looking at the same Toy Robot?



Battery Charge doesn't seem that useless. The proc is 100% instead of 25% at the cost of only 2-5 HP. Not to mention the level 5 AoE is much bigger. I think his passive laser combined with explosion/stun/crit procs makes up for any seemingly redundant skills.
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