Originally Posted by Der-Kleine
4 months and they couldn't even come up with anything new...
I don't understand this. What are they doing? Why spend time on these old maps at all? Don't get me wrong, it's better than nothing but on one hand they repeatedly emphasized the continuity aspect of the game between SP and MP, and used it as a way to justify the always online requirement, but now they're releasing old maps that are most probably going to look nothing like the the SP missions. They have enough different environments (and resources as a consequence) in SP to create at least 4 NEW maps. What's making my blood boil is how they're trying to wrap this damage control into a PR win by saying "they listened" to our wishes.
Like Mess said, the #1 priority is fixing bugs. Why can I hide behind a box or wall in SP but bullets go through them in MP? How can I get shot by a player when I'm behind him? Why can I get knifed from a distance? Why are some players dying from a grenade I threw before it explodes? Why am I getting kicked out of matches when I fall from too high? Why are some players teleporting? Why is suicide from grenades sooo buggy and laggy? Why am I randomly getting respawned back to my camp? (I've scored a few easy flag captures this way) Why is the game freezing, crashing, server disconnecting, etc.? Why is it permitted to launch air and bomber strikes right before the timer ends in a CTF draw? Why did I lose my save and had to start from scratch TWICE?
How long are we still going to have to wait?
The good news is that MP squad matches seem to be evolving a little bit with the "Revenge" mode, some sort of rematch I suppose, and the fact that you'll be able to pick / vote for the map you want to play.