App description: The premier console-quality water-racing game on mobile kicks everything into overdrive, with intense online multi-player races, upgradeable hydro jets and riders, improved graphics, an all-new career mode, and a whole new stunt system with dozens of new tricks!

Featuring rocket-powered hydro jets racing around futuristic tracks across a dynamic and interactive water surface, Riptide GP2 delivers a fast, fun, and visually stunning racing experience.

From Vector Unit, developers of acclaimed racing games Riptide GP, Beach Buggy Blitz, Shine Runner, and Hydro Thunder Hurricane!


GAME FEATURES

ONLINE MULTI-PLAYER
Show off your skills and your custom-tuned hydro jet in 4-way online battles with friends and players around the world!

CHALLENGE YOUR FRIENDS
Race against your friends' best times in the exciting VR Challenge mode.

ALL NEW CAREER MODE
Play through Race, Hot Lap, Elimination, and Freestyle events to earn XP and cash that can be used to upgrade your hydro jet, unlock new stunts, and increase your rider's performance.

ALL NEW WATERCRAFT
Collect 9 powerful new hydro jets, and upgrade their performance and colors to gain an edge on your competition.

ALL NEW STUNT SYSTEM
Unlock and master 25 outrageous new stunts. Wow the crowd, charge your boost and make your competition eat wake.

NEW!! TOTAL CONTROL
Seamlessly supports gamepads, extended gamepads, tilt, and touch-screen controls.

GAME CENTER & iCLOUD ENABLED
Race online, earn achievements and keep your game synced to the cloud with Game Center and iCloud integration.

OPTIMIZED FOR METAL
Full Metal optimization provides enhanced graphics, real time lighting and shadows, and super-smooth frame-rates on A7 and A8 devices (iOS 8 only).


CUSTOMER SUPPORT

If you encounter a problem running the game, please email the device you're using, iOS version, and a detailed description of your problem to support@vectorunit.com. We guarantee if we can't fix your problem we'll give you a refund. But we can't help you if you just leave your problem in a review.

For support on most common issues please visit:
www.vectorunit.com/support


MORE INFORMATION

Be the first to hear about updates, download custom images, and interact with the developers!

Like us on Facebook at www.facebook.com/VectorUnit

Follow us on Google+ at www.vectorunit.com/+

Follow us on Twitter @vectorunit.

Visit our web page at www.vectorunit.com

We welcome comments and suggestions for future improvements. If you have a suggestion, or just want to say hi, email us at info@vectorunit.com.

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 48.2 MB.

Price in NZ is $4.19 which should translate to USD $2.99

Requirements :

Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 6.0 or later. This app is optimized for iPhone 5.

Riptide GP™2 is the full-featured sequel to the premier console-quality water-racing game on mobile.

Riptide GP2 kicks everything into overdrive, with intense online multi-player races, upgradeable hydro jets and riders, improved graphics, an all-new career mode, and a whole new stunt system with dozens of new tricks!

Featuring rocket-powered hydro jets racing around futuristic tracks across a dynamic and interactive water surface, Riptide GP2 delivers a fast, fun, and visually stunning racing experience.

From Vector Unit, developers of acclaimed racing games Riptide GP, Beach Buggy Blitz, Shine Runner, and Hydro Thunder Hurricane!


• • GAME FEATURES • •

• ONLINE MULTI-PLAYER
• Show off your skills and your custom-tuned hydro jet in 4-way online battles with friends and players around the world!

• ALL NEW CAREER MODE
• Play through Race, Hot Lap, Elimination, and Freestyle events to earn XP and cash that can be used to upgrade your hydro jet, unlock new stunts, and increase your rider's performance.

• ALL NEW WATERCRAFT
• Collect 9 powerful new hydro jets, and upgrade their performance and colors to gain an edge on your competition.

• ALL NEW STUNT SYSTEM
• Unlock and master 25 outrageous new stunts. Wow the crowd, charge your boost and make your competition eat wake.

• GAME THE WAY YOU WANT
• Seamlessly supports multiple control configurations for tilt and touch-screen play. (Controller support coming soon!)

• GAME CENTER & iCLOUD ENABLED
• Race online, earn achievements and keep your game synced to the cloud with Game Center and iCloud integration.

• CUTTING EDGE TECH
• Powered by the all-new Vector Engine 4, Riptide GP2 builds on the original game’s stunning visuals, with optimizations for Retina displays and extra-crisp graphics on the latest Apple hardware!


• • CUSTOMER SUPPORT • •

If you encounter a problem running the game, please email the device you're using, iOS version, and a detailed description of your problem to support@vectorunit.com.

We guarantee if we can't fix your problem we'll give you a refund. But we can't help you if you just leave your problem in a review.

For support on most common issues please visit:
www.vectorunit.com/support


• • MORE INFORMATION • •

Be the first to hear about updates, download custom images, and interact with the developers!

Like us on Facebook at www.facebook.com/VectorUnit

Follow us on Google+ at www.vectorunit.com/+

Follow us on Twitter @vectorunit.

Visit our web page at www.vectorunit.com

We welcome comments and suggestions for future improvements. If you have a suggestion, or just want to say hi, email us at info@vectorunit.com.
iPhone Screenshots















04-17-2015, 09:28 PM
Quote:
Originally Posted by Exact-Psience View Post
If you predict a turn right after you jump off ramps, you can try slightly angling yourself while approaching the ramp instead. I hope the game's physics clicks with you... I really find Riptide GP 2 to be one of the best racing games on the appstore.
Tested again, nope. The controls are botched. In no way can I do a quick off-and-on tap of the 'go' button, in order to control my speed through a turn. My racer is literally trying to perform a stunt while I do this (I'm not even talking about the ridiculousness that occurs after a jump). This should not be happening, as when using zero gyro, and all buttons YOU SWIPE the screen for stunts. Shouldn't be occurring like this.

Are you telling me when I am going through a turn, I literally have to hold the 'accelerator' pedal down, pedal to metal the entire way, to avoid some stupid stunt crap going on? I am not swiping for a stunt. I am literally taking my foot off the d--mn pedal, to control speed more precisely through a turn. Where are the physics in this? VECTOR UNIT - I'm sure you've perfected gyro-play for everyone else, but fix this all-touch button control issue. That is just nonsense. The same crap is happening when landing from a jump--my racer is randomly jumping off the jet for some stupid stunt-landing nonsense.

On numerous occasions, I've expressed this issue. You said you'll look into it. At this point it makes more sense to assume either you haven't looked into it, or you already know this is erroneously occurring with the touch-control precision, and don't think it's important to fix.

Last edited by pauldavidmerritt; 04-18-2015 at 01:43 PM.
04-20-2015, 08:33 AM
Joined: May 2013
Location: Berlin
Posts: 553
i tried the metal update now and wow...it already looked great before (Air 2)but now it even hurts my eyes And still just 50MB size,that's amazing.What a great developer! I also can't recommend Beach Buggy Racing often enough (same developer),it's as good as Riptide GP,just in
the funracer category!
04-20-2015, 12:39 PM
Joined: Jan 2012
Location: Philippines
Posts: 19,173
Quote:
Originally Posted by Crabman View Post
i tried the metal update now and wow...it already looked great before (Air 2)but now it even hurts my eyes And still just 50MB size,that's amazing.What a great developer! I also can't recommend Beach Buggy Racing often enough (same developer),it's as good as Riptide GP,just in
the funracer category!
Yeah... Even just on the ipad air this game is the shizzle.
04-20-2015, 02:07 PM
This was the response from Vector Unit, to the manual acceleration problem with controls. And I'm quite dissatisfied how a lack of attention was given to this control style, and the way to "fix" the problem is to "just play it differently--spend money on a controller". Instead of widening the manual buttons' area of detection so it is fully playable with this control scheme, this is their response:

"I presume from your message that this is happening when you set the acceleration to manual (not auto accelerate), and so you're feathering the accelerator to manage speed. It is possible that one some devices, the swipe detection could get confused by your button presses, particularly if your finger slips a little when pressing the button.

To be honest however we might not fix it at this point because it's pretty infrequent and it would be a risky change for us to adjust the way swipe detection works.

If manual acceleration control is important to you, and if you really want to nail the fastest possible times, may I suggest buying a bluetooth or USB controller and using that instead of touch screen. Of all the control schemes, using a good USB controller (Like the Nyko Playpad Pro) is probably the best way to optimize your race."

Thanks for the "support" in me spending more money to bypass a problem you don't think is monetarily important enough for you to address as the developer.

Last edited by pauldavidmerritt; 04-20-2015 at 04:14 PM.

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