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  #111  
Old 02-25-2013, 04:25 AM
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Clockwork Pixels Clockwork Pixels is offline
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Quote:
Originally Posted by syntheticvoid View Post
Thank you for the iCloud update! Is there any chance that this'll get iPhone 5 widescreen support?
Hi, sorry for the delay ... yes, the plan is to update all the games for 5th gen screens, it's the next thing on the engine to-do list : )

Cheers,
George
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  #112  
Old 02-25-2013, 05:39 AM
syntheticvoid syntheticvoid is offline
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Awesome! Thanks so much for the response. Looking forward to playing the game in widescreen. =oD

You guys rock.
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  #113  
Old 03-26-2013, 06:58 AM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by Clockwork Pixels View Post
Hi, sorry for the delay ... yes, the plan is to update all the games for 5th gen screens, it's the next thing on the engine to-do list : )

Cheers,
George
Any news?
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  #114  
Old 04-01-2013, 12:51 PM
syntheticvoid syntheticvoid is offline
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Any news?
Guess that's a no... But more... Ignorielike.
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  #115  
Old 04-01-2013, 02:43 PM
DonnyDJ76 DonnyDJ76 is offline
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Please consider porting Scavenger, which would probably do quite well on the iPhone/iPad...
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  #116  
Old 04-02-2013, 02:25 AM
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Clockwork Pixels Clockwork Pixels is offline
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Quote:
Originally Posted by syntheticvoid View Post
Any news?
Sorry for the delay, both in my reply and the update. I've had to prioritize a couple of iOS titles (Pyracubes & Mirror Mixup) as I was about to lose their names on the App Store (Apple only let you reserve app names for a few months).

Both are done now, so I'm going to release a quick Puppy Sanctuary update (fixes a crash bug on the completion screen), then I'm working on the 4" screen, with Darkside being the priority : )

Quote:
Originally Posted by DonnyDJ76 View Post
Please consider porting Scavenger, which would probably do quite well on the iPhone/iPad...
Thanks : ) I recently made a big update to the game's code to make it port-able to iOS. I still need to fix and improve some things, but hopefully it'll appear in a few months time.
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  #117  
Old 04-04-2013, 10:30 AM
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Clockwork Pixels Clockwork Pixels is offline
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Quick update ... the 4-inch display update for iPhone 5 and iPod Touch 5th Gen has just been submitted ... I think it came out really nice (my first widescreen game too), hope you like it : )

Cheers,
George
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  #118  
Old 04-11-2013, 02:36 PM
syntheticvoid syntheticvoid is offline
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Awesome!!! Update just went live! =oD

Thank you SO SO SO SO SO SO SO friggin much! Game looks awesome on the 4 inch screen...

Time to get back into Survival. =oD
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  #119  
Old 04-11-2013, 03:20 PM
redribbon redribbon is offline
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Thanks for the update
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  #120  
Old 04-15-2013, 02:42 AM
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Clockwork Pixels Clockwork Pixels is offline
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Quote:
Originally Posted by syntheticvoid View Post
Awesome!!! Update just went live! =oD

Thank you SO SO SO SO SO SO SO friggin much! Game looks awesome on the 4 inch screen...

Time to get back into Survival. =oD
Quote:
Originally Posted by redribbon View Post
Thanks for the update
Thanks, I had a cold for a few days and so missed the update going live ... I was pleased about not having to stretch things too much, and the engine's updated now to make future 4" conversions nice and quick ... so all's good : )
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