App description: From the makers of the 2012 AIAS Mobile Game of the Year "Hero Academy" and 2011 AIAS Strategy Game of the Year "Orcs Must Die!". Fight your way across the stars in this epic action game.

Battle hordes of dangerous alien creatures, space pirates, and killer mercenaries with blaster and blade as you travel from star to star, uncovering the secrets of the multiverse.

Make contact with the Echoes, mysterious beings from alternate universes who will lend you their abilities and aid you in your quest to save humanity from an alien menace. Acquire a myriad of powerful weapons and armor, watch your abilities grow to unmatched levels, and prepare to take on the most fearsome opponents in the galaxy!

Features:

Real-time action combat with intuitive touch controls.
Over 100 pieces of gear with a diverse mix of deadly effects, from fire to plasma.
Wide variety of enemies and environments.
Customizable ability loadouts - experiment and find the best combinations!
Random campaign generation - every experience is different!
Use your friends' Echoes in combat to help them level-up.
Universal app! Plays on iPad / iPhone / iPod Touch.
Invite your Facebook friends and Twitter followers to play!

NOTE: there are known issues with Echo Prime on iOS7.0. We recommend upgrading to iOS7.03 or better, or using an earlier version.


Note: Echo Prime requires an iPhone 4s/ iPod Touch 5/ iPad2/ iPad Mini or above.

ZugZug's comments:






Filesize:

10-22-2013, 11:01 PM
#21
Hear the pleas of your fans!
10-22-2013, 11:51 PM
#22
Quote:
Originally Posted by Hobbesian View Post
That's my point - it's been revoked from the CA appstore atm
Really, why? any official news from them?

10-23-2013, 06:19 AM
#23
[NZ] Echo Prime By Robot Entertainment [Universal]

Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 337 MB.

Price in NZ is $6.49 which should translate to USD $4.99

Requirements :

Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

From the makers of the 2012 AIAS Mobile Game of the Year "Hero Academy" and 2011 AIAS Strategy Game of the Year "Orcs Must Die!". Fight your way across the stars in this epic action game.

Battle hordes of dangerous alien creatures, space pirates, and killer mercenaries with blaster and blade as you travel from star to star, uncovering the secrets of the multiverse.

Make contact with the Echoes, mysterious beings from alternate universes who will lend you their abilities and aid you in your quest to save humanity from an alien menace. Acquire a myriad of powerful weapons and armor, watch your abilities grow to unmatched levels, and prepare to take on the most fearsome opponents in the galaxy!

Features:

Real-time action combat with intuitive touch controls.
Over 100 pieces of gear with a diverse mix of deadly effects, from fire to plasma.
Wide variety of enemies and environments.
Customizable ability loadouts - experiment and find the best combinations!
Random campaign generation - every experience is different!
Use your friends' Echoes in combat to help them level-up.
Universal app! Plays on iPad / iPhone / iPod Touch.
Invite your Facebook friends and Twitter followers to play!

Note: Echo Prime requires an iPhone 4s/ iPod Touch 5/ iPad2/ iPad Mini or above.
iPhone Screenshots














10-23-2013, 06:20 AM
#25
Joined: Jan 2012
Location: The rainbow-fuelled nightmare of my mind
Posts: 2,760
Now this looks pretty sweet

I can has more Super Hexagon/Boson X-esque games?
10-23-2013, 06:36 AM
#26
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Quote:
Originally Posted by Hoggy110 View Post
Now this looks pretty sweet
Ditto!
10-23-2013, 06:41 AM
#27
I played the game when it was available in Canada as part of a soft launch and it's just "Okay" sadly. The mechanics are good and you have multiple attacks which make every combat dynamic and fluid. You use swipes, Taps and special attacks to defeat ennemies but it gets really boring after a while because that's all you ever do. You advance in a set of linear corridors that always look the same and you just keep on fighting. Rinse and repeat...

They try, later on, to add some different types of missions but they add little to the overall nature of the game and they amount to you doing the same thing over and over again.

It's free so I can't really complain but it's only good if you play it in short bursts. It's such a shame because we still haven't got a great diablo like experience (except maybe Dungeon Hunter 2) and coming from Robot Entertainment I was expecting more.

Last edited by killercow; 10-23-2013 at 06:44 AM.
10-23-2013, 07:02 AM
#28
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Quote:
Originally Posted by killercow View Post
I played the game when it was available in Canada as part of a soft launch and it's just "Okay" sadly. The mechanics are good and you have multiple attacks which make every combat dynamic and fluid. You use swipes, Taps and special attacks to defeat ennemies but it gets really boring after a while because that's all you ever do. You advance in a set of linear corridors that always look the same and you just keep on fighting. Rinse and repeat...

They try, later on, to add some different types of missions but they add little to the overall nature of the game and they amount to you doing the same thing over and over again.

It's free so I can't really complain but it's only good if you play it in short bursts. It's such a shame because we still haven't got a great diablo like experience (except maybe Dungeon Hunter 2) and coming from Robot Entertainment I was expecting more.
Except it's not free for us. So, thanks for the imps. Five bucks saved.
10-23-2013, 07:16 AM
#29
Just finished watching a few minutes of Sanuku's video (seriously, could we EVER thank you enough for what you do?)...

Yesh, PLEASE!

DBC

I give up.
10-23-2013, 07:17 AM
#30
Quote:
Originally Posted by awp69 View Post
Except it's not free for us. So, thanks for the imps. Five bucks saved.
Ah! Didn't saw that coming and I didn't even pay attention to sanuku's post. Well that's asking quite a lot if nothing was changed from the version I played...

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