Forgotten Memories - A psychological survival horror

Discussion in 'Upcoming iOS Games' started by kugi_igi, Dec 10, 2009.

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  1. LCDDreams

    LCDDreams Well-Known Member

    Jul 11, 2011
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    San Jose, CA
    Great! How did you guys fund this project? Did you get VC funding? Or self-funded? Or did you use something like kickstarter?
     
  2. Whiteplayer3d

    Whiteplayer3d Well-Known Member

    Dec 30, 2010
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    Czech Republic
    So, what about release date? (before Christmas)
     
  3. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    #2163 tatoforever, Dec 6, 2012
    Last edited: Dec 6, 2012
    @LCDDreams,
    Funding: Some parts from investors, some parts from banks, some from gouv small enterprises programs, some parts from our own savings. [​IMG]
    Rest in peace, we have all the funding needs to complete this game they way it needs to be! :)
    Warm regards,
     
  4. Whiteplayer3d

    Whiteplayer3d Well-Known Member

    Dec 30, 2010
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    Czech Republic
    *knock* *knock* *knock* HEY, tato, what about release date? (before Christmas or you thinking about release posthumously? ;) )
     
  5. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    Sorry,
    For some unknown reason, my email server doesn't send me all TA messages notifications (when they are many at once).
    The game wont be published before Christmas, we are waiting for the final gameplay video to publish the final release date. I know it's hard to be patient but we won't release the game till it's close to perfection. :)
    Cheers,
     
  6. Whiteplayer3d

    Whiteplayer3d Well-Known Member

    Dec 30, 2010
    336
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    Czech Republic
    Ok, thank you very much for answer and I am realy sorry :)
    I am very impressed by this game and I can not wait...
     
  7. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    You don't have to be sorry. :)
    The game is almost complete, we are getting there. I'll keep posting regular updates till the game is published! And of course, once the game is close to beta, you'll get notified in case you are interesting in play testing. Exclusive to TA users. :)
    Cheers,
     
  8. Garzhod

    Garzhod New Member

    Sep 9, 2012
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    I would be very interested in beta testing. A lot of fun :)
     
  9. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    Keep an eye on the thread, I'll notice through here when the beta test starts out. :)
     
  10. ip4weather

    ip4weather Well-Known Member

    Nov 13, 2012
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    tato is this unity4 engine?:confused:
     
  11. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    Custom Unity4 rendering pipeline and tools. :)
     
  12. Lerisbo1192

    Lerisbo1192 Well-Known Member

    Nov 26, 2012
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    hueco mundo
    Iphone 5

    Tatoo will this support the wide screen of the iphone 5? Because i saw all the pictures and video and none of the ratios was 16*9!!
     
  13. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    Wait, I'm taking few images from my phone5, i will upload them soon. :)
     
  14. jujumafon

    jujumafon Well-Known Member

    Nov 1, 2012
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    Im really interested in the beta testing too :D I really respect the job you guys are doing, cause, like you said, you value something long forgotten in games, the soul of it. Can´t wait for the release X)
     
  15. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    @Lerisbo1192,
    Keep in mind, this is an old build running on my iPhone5. Use it as resolution ratio reference only! For the latest one, check out the video in my signature "Graphical highlights WIP".
    Cheers,
     

    Attached Files:

  16. jujumafon

    jujumafon Well-Known Member

    Nov 1, 2012
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    The camera used, for exploring and for aiming, reminds me the one that would be used in resident evil 3.5 if it was released. It follows the character when just exploring, and go behind him when aiming, I really enjoyed it.
     
  17. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    Indeed, In exploration mode, you can freely move and look where you want, the camera will simply keep that pose. In combat mode it becomes closer to the action, so you can feel the enemies very close to you. :)
     
  18. jujumafon

    jujumafon Well-Known Member

    Nov 1, 2012
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    I dunno if it was asked/answered before, but how many hours of gameplay we will have ?
     
  19. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    About 15 hours (possibly more the first time you play).
     
  20. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Wait wait wait... 15 hours the first time you play? Do you mean that every new game would take around 15 hours?
    BTW, some time ago you said that you got some help from Apple. Does that mean perfect localization? :D
     

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