Originally Posted by Grist
this game would benefit enormously if the developer were to introduce an element of unpredictability that would not enable players to get strikes every time by using the same release point.
It's a good suggestion. I actually tried some random ball drift, but I found that I could easily compensate. Maybe if the lane was longer it would've worked.
All the physics and dimensions, except the lane length, are based on real bowling equipment and I could have messed with that, but It's a casual game so I decided not to pursue it any further. You can always challenge yourself to get a 300 NOT using your secret spot. It may not show on the leaderboard, but you'll know what's up!