App description: Paramon is a multiplayer CCG game about monster combat and training.
In this game, the player is put in the shoes of a newbie trainer on a journey to be the greatest monsters trainer of all.
Now, create your ultimate team with amazing monsters and step on the dangerous but exciting journey!

GAME FEATURES

*More than two hundred of monsters waiting to be captured!!!
*Automated combat scenes with beautiful music and visual effects!!!
*Daily events and contests to earn awesome rewards!!!
*Fun and challenging stages with unique designs!!!
*Dazzling skills and combos!!!
*Daily Boss fights to win things like senior pet hatchers!!!
*Fusion Mechanism to level up your combat pets faster!!!


Official websitehttp://www.4inch.com
Official forumhttp://www.4inch.com/bbs/forum.php
Facebookhttps://www.facebook.com/4inchgame
Twitter: https://twitter.com/4inchgame
Emailparamon@51pocket.com
Please support us by giving us high ratings on App Store :)

Sanuku's comments:
Quote:
NZ Release info :

The Game is out in New Zealand. It should be out in US at about 11 PM EST and Europe at around 12 AM UK time. Size of the app is 22.4 MB.

Price in NZ is Free.

Requirements :

Compatible with iPhone, iPod touch and iPad. Requires iOS 5.0 or later. This app is optimized for iPhone 5.


Paramon is a multiplayer CCG game about monster combat and training.
In this game, the player is put in the shoes of a newbie trainer on a journey to be the greatest monsters trainer of all.
Now, create your ultimate team with amazing monsters and step on the dangerous but exciting journey!

GAME FEATURES

*More than two hundred of monsters waiting to be captured!!!
*Automated combat scenes with beautiful music and visual effects!!!
*Daily events and contests to earn awesome rewards!!!
*Fun and challenging stages with unique designs!!!
*Dazzling skills and combos!!!
*Daily Boss fights to win things like senior pet hatchers!!!
*Fusion Mechanism to level up your combat pets faster!!!
iPhone Screenshots













08-07-2013, 11:18 PM
#11
Where is this game? I can't find it
08-08-2013, 12:43 AM
#12
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by kenken11 View Post
Hey, so u dont like this too? Omg, just when I thought I can have some fun with a Pokemon alike a game =(
Nope, the automated battle system ruins the game. Everything else is alright. Heavy iAP game too.

08-08-2013, 12:45 AM
#13
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by andysmash View Post
Developers should be ashamed of having automated battles.
I told them to change it while beta testing. They said they can't so I stopped beta testing after a day of playing.
If they actually had moves for us to pick for the monsters. It would be an awesome game. The automated battling just pisses you off. Forces you not to continue playing, I think.
08-08-2013, 05:37 AM
#14
Joined: Jan 2013
Location: Michigan
Posts: 107
Quote:
Originally Posted by Djacko View Post
The only game that has done an excellent job of strategic combat was dragon island blue if you haven't checked it out.
I have played it, but I appreciate you sharing it all the same. I do consider it one of the best clones I've played, but still found it lacking for some reason (it's been too long to remember, maybe I'll revisit it). I've played over 20 clones with Dragon Island Blue and GeoSociety+ getting the closest but still not close enough.

I don't need a direct clone of the Pokmon combat system (even though that'd be excellent), I just need a deeply strategic and fun combat system. Competitive Pokmon isn't just about spamming your best attack, switching Pokmon is an enormous part of the game and adds a ton of depth. Again, I don't need the depth to be delivered the exact same way as Pokmon, but if my best move is completely obvious, that's not a deeply strategic game.
08-08-2013, 06:00 AM
#15
Joined: Jan 2012
Location: Philippines
Posts: 19,130
Quote:
Originally Posted by tso5818 View Post
I told them to change it while beta testing. They said they can't so I stopped beta testing after a day of playing.
If they actually had moves for us to pick for the monsters. It would be an awesome game. The automated battling just pisses you off. Forces you not to continue playing, I think.
Or at least have it Digimon style, where your onsters can have their own choices in battle, but the trainer can shout out commands or throw items at him or the enemy.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-08-2013, 10:27 AM
#16
Can someone just provide the international link for this game? I can't find it in App Store, weird.
08-08-2013, 01:46 PM
#17
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by Exact-Psience View Post
Or at least have it Digimon style, where your onsters can have their own choices in battle, but the trainer can shout out commands or throw items at him or the enemy.
Yea but this game is not close to being like that. All you do is go into battle and sit and watch till its over or skip to the end. Kind of like mafia wars on facebook.
I don't know. It is free, try it and see if you like it.
08-10-2013, 02:30 PM
#18
Oh, this game look nice! I like to play Pokemon games! Nice graphic!

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