iPad: Gather the Gems - a brand new ball game

12-02-2011, 08:53 AM
#20
Gather the Gems - a brand new ball game

"Gather the Gems!" is a brand new ball game, a perfect and fresh mix of "collecting" games, pinballs and billiard games. The gameplay is simple: shoot the golden ball to collect all gems. All you need is dexterity and luck!
Players will be charmed by the natural look of the game and the carefully selected music scores. "Gather the Gems!" is a game that people of both sex can love! But enough said: let the screenshots and the game trailer speak for themselves!

Currently available for iPhone, iPad, and iPod Touch. Coming soon for PC and Mac.

Homepage: http://alpha-tauri.com/
AppStore link: http://itunes.apple.com/app/gather-the-gems!/id482568422?mt=8
Trailer on Youtube: http://www.youtube.com/watch?v=cOtRj4VgyDQ

Features:
- A new type ball game
- 60 levels in various sizes and complexity
- Easy to learn, hard to master
- Very simple control
- Carefully selected music scores
- Detailed, full 3d graphics
- Fast app switching
- Pick up and Play

Some images:




Last edited by amaurote; 12-09-2011 at 07:21 AM.
02-03-2012, 09:39 AM
#21
Joined: Jul 2010
Location: Colorado Springs, CO
Posts: 498
Quote:
Originally Posted by leemik View Post
... you will repeat even simple levels many times lol... My suggestion would be to add a mode where you can pull back and aim the ball (like fragger, angry birds or whatever) instead of waiting for it to spin around.. seems like blind luck now to just tap when you think it's aimed right
Ditto this. I love the look of the game, and the feel of it, but the aiming is annoying as heck and doesn't allow for much in the way of strategy. It's all down to timing, and if your timing is off on a single shot, you will be starting the level over again.

Please, either include a mode/option where you can manually aim, or allow the player to take as many shots as necessary to finish the level, and then just deduct points for shots over "par".

Allowing the player some control over the aiming will make the game far more approachable. It will make it more strategic, and less reflex based.
06-03-2012, 05:30 AM
#22
We have reached near 40.000 downloads! Thank you folks.

Next part of the game coming soon with 60 new levels!

And we have finished the desktop (Mac and Windows) version. Now we can start to search the publishers.

(Sorry for my bad english.)
08-06-2012, 01:47 PM
#23
new episode, 60 new levels, hawaii environment

New episode released! Gather the Gems: Hawaii!
60 new levels with more logic elements in beautiful Hawaii environment!

AppStore link (free, universal): http://itunes.apple.com/app/gather-the-gems!-hawaii/id545630904?mt=8
08-06-2012, 05:47 PM
#24
Joined: Nov 2008
Location: Massachusetts
Posts: 174
Extraordinary games

I think both of these games are among the best in the App Store, in terms of graphical quality, innovation and fun factor. My opinion about the rotating aiming device differs from that expressed by a couple others on this forum; I think it adds a degree of challenge that gives the game that gotta-try-one-more-time dimension, without making it frustrating.
08-09-2012, 03:56 AM
#25
Grist, thank you!