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  #41  
Old 12-08-2013, 06:35 PM
Replayism Replayism is offline
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Join Date: Aug 2013
Posts: 11
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Just checked out your game, I like the graphics! Very polished. But I think the description could be a bit better, it makes the game sound a bit generic. Also, not a fan of the delay in the controls.Look forward to seeing your download numbers.
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  #42  
Old 12-09-2013, 12:49 PM
Capedy_Toni Capedy_Toni is offline
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Join Date: Mar 2012
Posts: 40
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Quote:
Originally Posted by Snozberry View Post
One of the best ways to get your game noticed is by giving it a price drop...
If you were absolutely desperate, you could make your game 99c for a day, then make it go free.
It'll get a big boost in sales since it'll show up all over the apps that notify users of games on sale...
I think it's probably your best bet, without spending money.

While it's paid for a day, give out promo codes on the forums here, people will literally step over their own mother to redeem a promo code, even if it's a game they'd never normally play. So I STRONGLY RECOMMEND THIS!
Is it enough to make the game just free or do you have to announce and promote that and contact those sites that list that the app has gone free?
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  #43  
Old 12-10-2013, 08:17 AM
abbas_basil abbas_basil is offline
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iPhone 5, iOS 7.x
 
Join Date: Nov 2013
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Quote:
Originally Posted by Replayism View Post
Just checked out your game, I like the graphics! Very polished. But I think the description could be a bit better, it makes the game sound a bit generic. Also, not a fan of the delay in the controls.Look forward to seeing your download numbers.
I changed the description as part of the name change. I did read somewhere that the keyword if present in the description it would help to boost the positions.

So it kind of worked. The keywords with the the description has been getting mr more downloads. It always around 20. Better than before where I used to get less than 5.

I will be releasing an update soon with better controls. The controls gets better as you buy better spaceships!!
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  #44  
Old 12-10-2013, 09:13 PM
shaymon shaymon is offline
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Join Date: Sep 2013
Posts: 160
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As a consumer, I only search for iPad games. If I see a game on touch arcade and It is sd, I don't bother with it.

I did download the game to try it out. I just couldn't keep with it due to the controls. Maybe I'm just not getting it but I just got frustrated. If it had a joystick and then tap to shoot, I'd definitely try it. I do like the scratch off.

What is the reason to not make a game universal? Is it a lot more work? Just curious.

-Shay
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