Grub - (we need testers!)

Discussion in 'Upcoming iOS Games' started by Laurel, Jan 8, 2014.

  1. Laurel

    Laurel Member

    Jan 8, 2014
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    Hey!
    I did a quick comic to tell you how we work with testers.

    Please, tell me if I did mistakes with my english.
    I know I still have a lot to learn. :)

    [​IMG]

    http://bit.ly/grubgame
     
  2. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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  3. Rogue Calypso

    Rogue Calypso Active Member

    Feb 17, 2014
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    Web Design & Development
    Nashville, grew up in Iowa
    This game looks great, can't wait to try it ☺️
     
  4. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Thank you! :)
     
  5. Laurel

    Laurel Member

    Jan 8, 2014
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    We love Grub, it's been 3 years working with that character. (on other games)

    We receive funny stuff from the players sometimes, look at that:

    [​IMG]
     
  6. Ax'l

    Ax'l New Member

    Jan 28, 2014
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    We still working on the next beta version, with the hope to have it ready for tomorrow =)
     
  7. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    We do frame by frame animations for Grub and the enemies. :)

    How it looks before we clean and add color:

    [​IMG]
     
  8. Laurel

    Laurel Member

    Jan 8, 2014
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    Big bad wolf! :)

    [​IMG]
     
  9. Rogue Calypso

    Rogue Calypso Active Member

    Feb 17, 2014
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    Web Design & Development
    Nashville, grew up in Iowa
    I love all the art/asset updates. It is really neat to get a peak into your process and progress. :)
     
  10. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Do you like the magnet effect?
    We are working on it these days.

     
  11. Cevan

    Cevan Well-Known Member

    Aug 26, 2012
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    #51 Cevan, Mar 22, 2014
    Last edited: Mar 22, 2014
  12. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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  13. Laurel

    Laurel Member

    Jan 8, 2014
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    Illustrating the achievements...

    [​IMG]

    [​IMG]

    (you'll unlock these ones when killing many enemies)
     
  14. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    #54 -Ad-, Apr 15, 2014
    Last edited: Apr 15, 2014
  15. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Testing tiny levels... :p

     
  16. Devster3

    Devster3 Active Member

    Mar 22, 2011
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    #56 Devster3, Apr 24, 2014
    Last edited: Apr 24, 2014
    I think you should add a couple more characters and either add multiplayer or AI and create a challenge mode for last man standing.

    Ive always been a huge fan of snake but with the speed of your game i think a challenge mode could be really fun. Especially in that small environment just dodging and trying to cut the other creatures off.

    Just some input if your looking for ideas.

    -Dev

    *Like a snake meets Tron
     
  17. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Hi!

    Multiplayer is definitely on the roadmap!
    Not in the first release, but soon after.

    In the first versions, you'll see 3 or 4 different enemies.
    We'll of course add new ones as we update the game.

    When you say a "challenge" mode, you mean a survival?
    There are some survival levels already, but maybe you mean something more specific.

    We plan to add modes also, we need some ideas! :)
     
  18. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Our level editor is ready! (finally...)
    We can start to design fun levels! :)

    [​IMG]
     
  19. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Hey!

    In the last beta version, you can know see your friends on the map! :)
    Using Facebook, Game Center or both.

    [​IMG]


    Just as a reminder, you can still join the beta: http://bit.ly/grubgame

    :)
     
  20. -Ad-

    -Ad- Active Member

    Jan 27, 2014
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    Not enough coins!

    [​IMG]
     

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