I'm finalising my next indie game Zen Sand. It's my first serious effort after Lander Hero (which is FREE for a few days right now). Zen Sand is a serene particle puzzler with a Zen-like atmosphere. The idea of the game is to strategically place bamboo stalks to guide the flowing sand into the vases. You must figure out the best route and sometimes colour or crush the sand on the way. I aim to release it in a few months. I'm looking for beta testers and will post details about it soon. The official site: http://www.polygonplay.com/zen-sand Features - 80 brain teasing levels - Relaxing atmosphere - Universal - Retina artwork for all devices Here are the first screenshots. If you have any questions or suggestions, please let me know
Thanks guys! Nice to hear you like the screenshots! I'm ready to start recruiting. If you'd like to take part in the beta testing, you can apply using the following link: http://tflig.ht/UAo63S Zen Sand supports all devices from iPhone 3GS to iPad 4. It's CPU intensive game, but there is a setting for particle count to make it smooth on any device. Please let me know if you notice any performance problems. It would be awesome if someone with a stylus and someone with iPad 4 could try it out! I'm looking for all kinds of feedback. Here are some general questions you could answer: 1. What did you like? 2. How many levels did you play? 3. What you didn't like? 4. Are some levels too difficult? 4. Does it make any sense on a small screen (iPhone/iPod) without stylus? 5. You are welcome to present your ideas and wishes as well You can reply here so we can have some discussion going or you can send me a PM. Gameplay footage coming soon...
I signed as well. I'm more than willing to help out and provide my thoughts from a few different perspectives. It also helped that I had testflight already. I like how they work. Your app looks fun and interesting; I'm looking forward to having a go at it.
I'm closing the beta registration. Thanks for everyone who signed up! I'll upload the app in two days.
The beta build has been uploaded and all who enlisted should have been notified by email. I'm looking for all kinds of feedback. Here are some general questions you could answer: 1. What did you like? 2. How many levels did you play? 3. What you didn't like? 4. Are some levels too difficult? 4. Does it make sense on a small screen (iPhone/iPod)? 5. You are welcome to present your ideas and wishes as well You can reply here so we can have some discussion going or you can send me a PM.
I'm already into it and I intend to test all that has been developed. I'm glad you asked for feedback in the main thread as well as long as we all participate. I'm keeping notes and should have a preliminary impression in a day or two after I complete all the levels and attempt to find some glitches.
I can post my impressions here too. Just started playing it, One things straight away was that it wasn't obvious which season to start with so I picked spring (because its spring) and I noticed it said 3-1 so I quit and picked the top left season instead.
Yes, that's a good point oooooomonkey. The idea is to start with autumn. I intend to lock the rest until autumn has been completed.
Thank you very much for everyone who participated!! Another round of beta testing has started. If you already tested earlier version of Zen Sand, and want to try the new version (small improvements), please reply here or send me a PM. All new testers are welcome to sign up using the link below: http://tflig.ht/UAo63S