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  #851  
Old 12-17-2012, 11:00 AM
Sanuku Sanuku is offline
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  #852  
Old 12-18-2012, 12:04 PM
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Liv Games Liv Games is offline
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Thanks Sanuku

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Originally Posted by Sanuku View Post
YouTube: video
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  #853  
Old 12-18-2012, 12:05 PM
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Liv Games Liv Games is offline
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Sorry! Keep beefing up the characters in challenge modes

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Originally Posted by eldi View Post
Great game, guys. Very addictive. For newer players, though, you do realize you made Super Miney Bros. SIGNIFICANTLY more difficult to achieve, right? Slowly inching my way through the Netherworld with two miney's (at 7-6 right now), but can't help but be a more than a little frustrated given that if I'd just started playing a month or two earlier I'd already have the stupid achievement. *sigh*
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  #854  
Old 03-17-2013, 11:42 PM
Newguy1402 Newguy1402 is offline
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iPod Touch (3rd Gen)
 
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Originally Posted by Liv Games View Post
Sorry! Keep beefing up the characters in challenge modes
Ok, here's my suggestion:

I feel like there is a balancing issue in the game. Simply put, the netherworld is too hard for players who've just finished normal difficulty. Personally, going from netherworld normal to hard desert, I feel like the netherworld is way more challenging. Same thing from hard nether to legendary desert. Really noticeable from legendary nether to monster desert (though that's because my centaur could one hit kill all the castle levels by himself).

I know in the big picture, monster nether is harder than legendary nether, but monster tier 1 skully archers are far weaker than legendary tier 4 skully archers.

What if you had normal difficulty play out like previous versions, with the game ending on top of magma mountain? Then unlock the netherworld in hard. Not only would this make Super Miney Bros easier, but you'd give players a chance to beef up for the netherworld, give them incentive to play beyond the normal, but they also wouldn't go from well balanced magma mountain to hard as crap netherworld without warning.

The only possible downside is them not having enough gems / moonstones saved up for the new units unlocked during the netherworld, but there are only two of them (Rogue and Centaur). If your loading screen tips said something like "beat hard mode to gain access to the netherworld and two new units!" they'd have time to save up gems and moonstones for them. Not to mention the crapload of gems and moonstones you get during magma mountains final stages.
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  #855  
Old 03-18-2013, 04:22 AM
TotallyImba TotallyImba is offline
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In Sanukus video at the end, is that the user playing as lord magma or the AI?
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