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  #531  
Old 07-02-2014, 09:32 AM
stlredbird stlredbird is offline
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To each his own. I'm 40+ hours in and loving it. $20 is incredibly reasonable for a game with this amount of content and gameplay time. Who knows how much money I've spent on $1-$5 games that I play for 30min and delete a month later.

As far as visuals I have had zero problem with stuttering or framerate that I could see with the naked eye. Certainly nothing that takes away from the game. It looks 100 times better than trying to play it on my backwards compatible PS3 on a 57" TV. Camera takes a little getting used to and I don't think if want to play it on an iPad, but on the iphone I love the controls.

This was the release I as waiting for from SE and I wasn't disappointed.
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  #532  
Old 07-02-2014, 10:07 AM
moon_frogger moon_frogger is offline
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It's far from unplayable. Even on my first gen mini I've had a couple 3 to 4 hours sessions that left me feeling good about my purchase. I hope the work on a better framerate but I'm guessing at this point they've done all they can to squeeze performance out of if. This isn't infinity blade where it's on rails with 2 characters on screen at a time. It's a gorgeous open world, much nicer and more detailed than most on the App Store, and it's a port at that. I honestly don't think the GTA ports are much better. Every single one has lag and framerate issues. I bought this just to show support for my favorite franchise
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  #533  
Old 07-02-2014, 10:15 AM
goodboyback goodboyback is offline
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Quote:
Originally Posted by moon_frogger View Post
It's far from unplayable. Even on my first gen mini I've had a couple 3 to 4 hours sessions that left me feeling good about my purchase. I hope the work on a better framerate but I'm guessing at this point they've done all they can to squeeze performance out of if. This isn't infinity blade where it's on rails with 2 characters on screen at a time. It's a gorgeous open world, much nicer and more detailed than most on the App Store, and it's a port at that. I honestly don't think the GTA ports are much better. Every single one has lag and framerate issues. I bought this just to show support for my favorite franchise
Imo They haven't optimised crap,Gta SA atleast runs at a stable 30fps with real time reflections and dynamic shadows,with a higher res on the very same device.Check out graphics thread if you don't believe me benchmarks certainly show how far the iphone 5s is.I'd believe you if I wouldn't have playee SA myself it's not the device it's fault on the devs part.They've evn downgraded the visuals,not good at all.
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  #534  
Old 07-02-2014, 11:00 AM
RoboWarrior RoboWarrior is offline
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Quote:
Originally Posted by goodboyback View Post
Well I finally got around to play it on a friend's 5s and all I can say is that it's a terrible port the controls work nicely but even the menus lag,the game runs consistently at at an unplayble framerate so much so that I got a litlle strain in my eyes.It's also running at the same res as the ps2 version,it's quite frankly worse than xcom is.Even swiping around the screen is laggy and unplayable.


for 20$ I expected better,There's certainly no hope for improvement it's been months now and if they haven't fixed the game they never will.It's a classic example of a money grab you release an old ps2 game for 20$ over that the voice acting has been cutoff the game runs at 10-15fps all the time.Had this been on the vita I'm sure it would have been blasted like the GOW collection.But since majority are casual gamers they are 'happy' with it,not that is a bad thing but it certainly leaves people like me frustrated.

there are bad ports and there is DQ8 it feels like a work of an amateur modder who was given a bare evening to port the whole thing.Unprofessional and unacceptable had this been on vita or 3ds it would have been blasted by everyone like the GOW collection.I've played some poor ports most notable ptd edition Dark souls but this game takes the cake.The atmosphere is missing without any dialog the constant stutter and low framerate and the lower res make it one of the worst ports ever.I'm glad I didn't spend an penny on this one,Once they learn how to put effort and time in their ports I'll think about giving them my money.
I can get SA,kotor and limbo for less than 20$ all of them run pretty much perfectly that's how ports are done.

Code documentation is alot better in the japanese gaming industry compared to the western devs,It's a matter of putting effort and time in the port both of which are absent.If a whole year is not enough then nothing is,We will be having the same frame rate 6 months from now.There's no point defending such things they should have planned the port before the release you don't release a broken game just because the 'original team was unavailable' it's lazy and unprofessional,If you can't optimise it then don't release it.It was released in the japanese appstore in december that is 8 months ago add to that another lousy evening they took for this port and it's still doesn't run smoothly on the most popular phone in the world.

P.S They've severly downgraded the graphics I'm playing on my ps2 and several effects are nowhere to be seen most notably the dynamic shadows.Also the framerate on ps2 is atleast twice as much as that on 5s,great port indeed.
I'm remember reading that Square has some of the worst game documentations, one of the reasons why they have never done a Final Fantasy VII HD remake was because of lost coding. I do remember reason that Final Fantasy X had documentation issues where it made it difficult for programmers to port it to newer devices (PS Vita).
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  #535  
Old 07-02-2014, 11:13 AM
goodboyback goodboyback is offline
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Quote:
Originally Posted by RoboWarrior View Post
I'm remember reading that Square has some of the worst game documentations, one of the reasons why they have never done a Final Fantasy VII HD remake was because of lost coding. I do remember reason that Final Fantasy X had documentation issues where it made it difficult for programmers to port it to newer devices (PS Vita).
That's their problem entirely it means they knew it would be a crap port but still decided that it's name would be enough to carry the title.Charging 20$ for an ugly downgraded port is ripping customers off.Atleast the vita version looks and runs better than the ps2 one:

http://www.youtube.com/watch?v=mcrZodHJP6w

I bet they would release a 10fps port of ffx on ios simply because it's flooded with casual gamers who'll buy "anything",this port is the perfect example of why mobile gaming will never be taken seriously and we'll be still playing angry birds 9 on our 800$ paperweights.This crap port would have got string of 3's and 4's had this been on the vita even at the same price just look at the reviews for borderlands with all dlc's got on the vita and that's a 'ps3' port still manages to run it better than this crap.If mobile gamers want to be taken seriously then they need to stop buying every crap port released otherwise all you'll get are these.

Last edited by goodboyback; 07-02-2014 at 11:22 AM..
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  #536  
Old 07-14-2014, 08:52 AM
kaibosh kaibosh is offline
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I insta-bought this for my iPad 3 the moment it was released, but never played it. That's because I saw that it had also come out for Android, and have been unable to put it down on my Note 2. I can't speak for iOS framerate but it has been flawless for me, and the simple control execution is absolutely brilliant. I just swivel in the direction I want and tap the bottom bar, never 'pan' with it.

I thought I had over ground to a ridiculous degree until I got the boat, and suddenly found my party being wiped. I have spent about 5 days straight on the little island with the Holy Church on it, just running in a tight circle and auto healing about every third battle until I am exhausted of MP and zooming to Riverside Chapel for a dirt cheap snooze and save.

I don't even know what it is about this game that is so freakishly addictive, but if nothing else the tongue in cheek parody in the monsters/attacks is worth it all by itself. They must have had quite the English translation team for that PS2 port because the puns and such are bang on, relentlessly.

I do wonder if there is a way to hack/respec my save file, I went with staves for Jessica and while eventually she gets some nice MP saving boosts her attacks are pretty much useless - the whip seemed much more beefy overall.

Now if only we can get a port of FFXII Zodiac edition for our devices... Oh man...
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  #537  
Old 07-14-2014, 01:18 PM
NOEN NOEN is offline
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Just picked this one up. This will be the first time I've played a Dragon Quest game.
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  #538  
Old 07-14-2014, 03:33 PM
curtisrshideler curtisrshideler is offline
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Quote:
Originally Posted by NOEN View Post
Just picked this one up. This will be the first time I've played a Dragon Quest game.
Hope you enjoy it as much as I have! My only other DQ game was the first one here in the states, Dragon Warrior for NES. And it got me hooked on RPGs.
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  #539  
Old 07-14-2014, 04:56 PM
RoboWarrior RoboWarrior is offline
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Quote:
Originally Posted by goodboyback View Post
That's their problem entirely it means they knew it would be a crap port but still decided that it's name would be enough to carry the title.Charging 20$ for an ugly downgraded port is ripping customers off.Atleast the vita version looks and runs better than the ps2 one:

http://www.youtube.com/watch?v=mcrZodHJP6w

I bet they would release a 10fps port of ffx on ios simply because it's flooded with casual gamers who'll buy "anything",this port is the perfect example of why mobile gaming will never be taken seriously and we'll be still playing angry birds 9 on our 800$ paperweights.This crap port would have got string of 3's and 4's had this been on the vita even at the same price just look at the reviews for borderlands with all dlc's got on the vita and that's a 'ps3' port still manages to run it better than this crap.If mobile gamers want to be taken seriously then they need to stop buying every crap port released otherwise all you'll get are these.
If anything, the FFX port would be pretty smooth since the PS Vita uses the same GPU found on the iPad 3 and it uses ARM architecture. They already did the bulk work, now they just need to make it compatible with iOS. With Metal, I see this more of a reality.
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  #540  
Old 07-14-2014, 05:02 PM
zergslayer69 zergslayer69 is offline
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Man, imagine ffx on the latest ipads, super high res and runs smoother.
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