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03-20-2017, 03:59 PM
Joined: Jun 2016
Location: Italy
Posts: 297
Quote:
Originally Posted by CatOverload_GD View Post
flamewar cos emails make me feel important
Swingy is best fan gamemode

Except the ship that changes gravity every time you tap and keeps going up until you release

That's insane

32703004 is finally out 8)
My in-game name is Rennis
Also there's my second account called Rennis2 and I put my bad levels there :3
03-20-2017, 05:42 PM
Joined: Mar 2016
Posts: 447
When you're trying to beat the last level in the demon guantlet and you die at 88, 91, 91, 88, and 92.

icons left: 1 (get a star rated level)
YT: https://m.youtube.com/channel/UCPfqLR7YrLG2ZrfSpbeYTbQ

03-21-2017, 03:23 AM
Quote:
Originally Posted by Rennis View Post
Swingy is best fan gamemode

Except the ship that changes gravity every time you tap and keeps going up until you release

That's insane
WhAt???/ That iS not Insane it sould be snak and that Is tHat
meannie

All the other kids with the pumped up kicks write from the left side of the screen
But no, I'm just like screw that!
03-21-2017, 11:40 AM
Joined: Jun 2016
Location: Italy
Posts: 297
Quote:
Originally Posted by CatOverload_GD View Post
WhAt???/ That iS not Insane it sould be snak and that Is tHat
meannie
Snak has weird controls, fite me

32703004 is finally out 8)
My in-game name is Rennis
Also there's my second account called Rennis2 and I put my bad levels there :3
03-21-2017, 01:08 PM
Joined: Mar 2016
Posts: 447
Yay I finally beat the demon guantlet!!


Also since everyone's talking about gamemodes how would jeyzor's gamemode work? I don't get it.

icons left: 1 (get a star rated level)
YT: https://m.youtube.com/channel/UCPfqLR7YrLG2ZrfSpbeYTbQ
03-21-2017, 02:52 PM
Quote:
Originally Posted by llamadog View Post
Yay I finally beat the demon guantlet!!


Also since everyone's talking about gamemodes how would jeyzor's gamemode work? I don't get it.
jeyzar gammod is perfuct >:C

jk swing copters is best

All the other kids with the pumped up kicks write from the left side of the screen
But no, I'm just like screw that!
03-21-2017, 08:51 PM
Joined: Aug 2015
Location: Literally right here in TA. But sometimes, I'll scram for a bit or a while.
Posts: 2,562
Send a message via Skype™ to Noobriks Cube
New Vehicle Function Possibilities and Explanation of Jeyzor's Idea

Maybe the new vehicle will function the same way as the ball does in the level "Sky Fortress" in Dash 'Till Puff. I mean, the jets are pointed in steep enough directions. Like maybe when the player doesn't hold the vehicle floats down and only the straight jet is activated, and when the player holds the top and bottom jets activate depending on if the player is heading upwards or downwards. In the promo picture, the player is probably rotating upwards since the bottom jet is activated, which makes it look like the vehicle is going straight when it really isn't. When the player is finished rotating and is going upwards, the straight jet doesn't activate. I mean, the vehicle look is designed similar to the Dash 'Till Puff ball just like the robot is designed like the Lil' Stomper from Jetpack Joyride. Just a thought I had.

Don't start a flamewar because you still have to consider the point I made last time we had a (few-post) flamewar over this.
Quote:
Originally Posted by llamadog View Post
Yay I finally beat the demon guantlet!!


Also since everyone's talking about gamemodes how would jeyzor's gamemode work? I don't get it.
It's pretty complex but here it is:

So basically, when the player first enters the portal, the vehicle travels in a straight line. When the player holds for the first time after he entered the portal, the vehicle goes upwards. Then, when the player releases, it goes in a straight line. Then, when the player holds again, it goes downwards this time, then goes in a straight line when the player is finished holding. Then the cycle restarts; on the third hold, the player goes up, and on the fourth hold, the player goes down, and it keeps repeating.

Also, I just realized, What if Jeyzor's gamemode idea is merged with the Dash 'Till Puff vehicle? Like when the player holds, the vehicle always goes up no matter ho many times the player holds until he hits the ceiling. Then when the player holds after hitting the ceiling, the player goes downwards. Then the player would bounce off the floor and go upwards again if the player held until the vehicle touches the ground. When the player is not holding, the vehicle would go in a straight line. That'd be pretty interesting.

GD user: MagmeticForce. Fact 'bout me: I will develop games hopefully soon. Follow me on Twitch!|The "Rubriks" Cube thread. AKA Wapyver (combo of Waluigi, Papyrus, and Silver).My Avatar Up Close

Last edited by Noobriks Cube; 03-21-2017 at 09:00 PM.
03-22-2017, 03:13 AM
deleted

Last edited by CatOverload_GD; 03-25-2017 at 09:45 PM.
03-22-2017, 03:03 PM
Joined: May 2015
Location: At home, eating bacon.
Posts: 992
Quote:
Originally Posted by CatOverload_GD View Post
Hello world

This forum is in quite a position of bother right now
I just want this forum to explode or something
Like it was when i first joined
Not just 1 post overnight

This place is the place I go to when I am bored
or sad
or just want to talk to people
and express my feelings
but now

it's dying
and I have noplace to go
where I have real friends
you could say
or virtual
maybe not

i just want someone to talk to sometimes
to talk about my favourite game
that's what this place is for, right?
geometry dash
but not just that for me

this has started to become my 2nd home for me
where i have people to socialise with
and laugh with

laugh with
laugh

geometry dash
https://discord.gg/QagcA

going to legally change my mind
03-22-2017, 03:46 PM
Joined: Jun 2016
Location: Italy
Posts: 297
Fun fact

Fingerdash has ground colour triggers and stuff like that

That means it was made before RobTop changed how colour triggers work and deleted bg/g triggers from the game

32703004 is finally out 8)
My in-game name is Rennis
Also there's my second account called Rennis2 and I put my bad levels there :3