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  #11  
Old 10-18-2012, 07:42 AM
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Rubicon Rubicon is offline
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iPad, OS 4.x
 
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Location: Isle of Wight, UK
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Thanks! Gotta be honest, I do love hearing that kinda thing.
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  #12  
Old 10-18-2012, 11:59 AM
MrAlbum MrAlbum is offline
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I do have a small concern, if you'll hear me out.

If you recall, there was a game that did something similar to what this game is doing, but with Pokemon and only Pokemon as its inspiration. It was called Little Masters. While the battle mechanics were solidly based on Pokemon, the entire game was nothing but a series of battles, which killed immersion due to a lack of true storytelling due to an over-emphasis on leveling your monsters.

I would recommend a solid campaign held together by cutscenes/over-world map, to give players a good reason to be invested in the game beyond the battle mechanics. I would also recommend perma-death, which encourages careful strategy in a world most likely out to maim and/or murder your minions. Incorporating injured limbs into the battle mechanics can also be a part of the strategy: should you risk your Cloudbuster-sword fighter losing his hand in a duel, forcing him to switch to one-handed sword/shield if he has that equipment in reserve, or should your archer risk a lightning bolt to the head in order to snipe an attacking enemy, which could permanently addle your archer? I guess the point of my ramblings is this: is there anything planned beyond the battle mechanics that would allow player investment? Also, I have XCOM on the brain, and how that game takes that concept of attachment to your squad, and makes the player risk that attachment to complete mission objectives, which was a big part of why that game was so memorable, which I guess is why I made the recommendations I did.

These are just some thoughts to consider. Take my ramblings with a grain of salt ^_^

Sincerely,

Mr. Album
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  #13  
Old 10-18-2012, 12:23 PM
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Rubicon Rubicon is offline
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All input welcome, thanks.

We are having a campaign but there won't be any massive exploration stuff. I guess in that regard we'll be closer to battleheart than ff.

I'll look that other game up though for sure.
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