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  #21  
Old 01-12-2013, 10:46 PM
AppealPlay AppealPlay is offline
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iPhone 5, iOS 6.x
 
Join Date: Nov 2012
Location: USA
Posts: 50
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I really like this game. It starts off really easy but becomes insanely difficult! I like that about it.
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  #22  
Old 01-13-2013, 05:09 AM
Capronissimo71 Capronissimo71 is online now
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iPhone 5, iOS 6.x
 
Join Date: Sep 2011
Location: Italy
Posts: 392
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Quote:
Originally Posted by AppealPlay View Post
I really like this game. It starts off really easy but becomes insanely difficult! I like that about it.
Yeah, that's it! First levels make you say "Too easy!", but later in the advanced levels, without a good planification of the remaining moves it will be hard to proceed.
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  #23  
Old 01-22-2013, 03:14 PM
Voroflow Voroflow is offline
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iPhone 4S, iOS 6.x
 
Join Date: Jun 2012
Posts: 6
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Capronissimo71, I hope that more than one update will be published in the following weeks and/or months. I have many ideas for updates and even for some more games. Let’s hope that Voro will be successful enough on the App Store to justify (all?) these things.

cofunguy, as I’ve explained in DM, the rules - perhaps somewhat perplexing - are explained at http://www.abstratum.com/ (FAQ section of the home page). I’m currently not aware of any bug that would break these rules.

Also make sure you have downloaded the latest version - 1.2.1.

App Store: http://itunes.apple.com/us/app/id534996970?mt=8
Gameplay video: http://www.youtube.com/watch?v=TJz40ucZdzU
Website: http://www.abstratum.com/
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  #24  
Old 01-22-2013, 03:21 PM
Voroflow Voroflow is offline
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Join Date: Jun 2012
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AppealPlay, I'm glad you like it :-)
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  #25  
Old 01-22-2013, 03:55 PM
Capronissimo71 Capronissimo71 is online now
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iPhone 5, iOS 6.x
 
Join Date: Sep 2011
Location: Italy
Posts: 392
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Quote:
Originally Posted by Voroflow View Post
Capronissimo71, I hope that more than one update will be published in the following weeks and/or months. I have many ideas for updates and even for some more games. Let’s hope that Voro will be successful enough on the App Store to justify (all?) these things.
Good to see you're working on the game. As I said in the earlier posts, GameCenter should be one of the first things to do and in making so make Voro very competitive with a worldwide leaderboard.
Maybe some sort of bonus, e.g. for making colors chains, could be an idea, but obviously it's a my opinion only!
Anyway, I'm available for helping about updates and ideas for the game
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