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  #61  
Old 03-05-2014, 10:40 PM
amirrajan amirrajan is offline
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Default Version 1.4 of the game just released.

I added a bit more storyline to the end of the game. Puts a nice little bow on everything. Hope you like.
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  #62  
Old 04-09-2014, 05:34 AM
JCho133 JCho133 is online now
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This just shot up to #10 on the US paid charts.
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  #63  
Old 04-09-2014, 06:54 AM
markymarkanddafunkybunch markymarkanddafunkybunch is online now
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Horrible layout. I'm bored 20 seconds in. Deletion is eminent.

Edit: Deleted. I wasn't expecting this. A dark room should be called a white screen with shotty narration and abysmal navigation plot lines. Save your bean.

Last edited by markymarkanddafunkybunch; 04-09-2014 at 06:57 AM..
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  #64  
Old 04-09-2014, 07:16 AM
Bronxsta Bronxsta is online now
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Quote:
Originally Posted by JCho133 View Post
This just shot up to #10 on the US paid charts.
Quote:
Originally Posted by JCho133 View Post
This just shot up to #10 on the US paid charts.
Awesome. This game deserves the attention. I love how it slowly reveals its depth and mechanics and I found the poetic narrative quite compelling

Quote:
Originally Posted by markymarkanddafunkybunch View Post
Horrible layout. I'm bored 20 seconds in. Deletion is eminent.

Edit: Deleted. I wasn't expecting this. A dark room should be called a white screen with shotty narration and abysmal navigation plot lines. Save your bean.
How far did you get? Did you play any of the town and resource management, craft any items?
Seems like it's just not your kind of game
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  #65  
Old 04-09-2014, 07:17 PM
LousyHero LousyHero is offline
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Wow number 6 on the us paid charts. What the hell happened? Anyway congrats to the dev, this game deserves the recognition.
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  #66  
Old 04-09-2014, 07:37 PM
amirrajan amirrajan is offline
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Originally Posted by LousyHero View Post
Wow number 6 on the us paid charts. What the hell happened? Anyway congrats to the dev, this game deserves the recognition.
Thanks LousyHero for the kind words. It's definitely been a long hard journey. I've cataloged everything that's happened with regards to the game and how it made it to the top of the App Store.

The short version: It went viral in the United Kingdom 10 days ago and it seems to have carried over to the United States. With that success, I've gotten a lot of vicious 1 star reviews calling the game a scam, and false claims that I'm a con artist. O_O

The long version is here: http://amirrajan.net/a-dark-room/#minecraft

Yes, I am the creator of A Dark Room iOS.
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  #67  
Old 04-09-2014, 07:43 PM
markymarkanddafunkybunch markymarkanddafunkybunch is online now
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"I don't get it." -tom hanks in Big. What's fun about this?
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  #68  
Old 04-09-2014, 07:51 PM
amirrajan amirrajan is offline
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Quote:
Originally Posted by markymarkanddafunkybunch View Post
"I don't get it." -tom hanks in Big. What's fun about this?
It's not for everyone. And it'll ruin the experience if I say anything substantial about it. Most people are usually confused for the 15 to 30 minutes before things start clicking.
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  #69  
Old 04-09-2014, 07:51 PM
Bronxsta Bronxsta is online now
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Quote:
Originally Posted by markymarkanddafunkybunch View Post
"I don't get it." -tom hanks in Big. What's fun about this?
The game starts as a simple text adventure, but becomes so much more. The poetic prose creates an eerie engrossing atmosphere IMO
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  #70  
Old 04-09-2014, 08:23 PM
JCho133 JCho133 is online now
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What caused it to go viral in the UK?
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