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01-09-2014, 11:20 PM
#21
Game Impressions

01-10-2014, 02:47 AM
#22
Joined: Jul 2013
Posts: 158
Well the animation might not be as good as hand drawn games but graphics look near infinity blade 1.
01-10-2014, 03:22 AM
#23
Joined: May 2012
Location: USA
Posts: 2,086
Jumps are so wild. lol

4 buttons are punch, kick, defense, and special. You can chain punch and kick up to 4 times in any order. You're pretty much open to hits while chaining but real combos are available by hitting power level 2. There's no crouching and like I said, jumping is crazy. Defense is actually dodge and makes you immune to attacks. Arrow directions do not modify punch or kick.

Each hit raises your power meter up to 3 levels. Tapping on the power button will use the highest number of bars you have. Each character has a single special move, usually a projectile. Specials cost 1 bar. Rage combos cost 2 bars and let you attack really fast for a set number of moves but you can still be hit and dodging will completely nullify this. Ultimates cost 3 bars but are really lame tap wars. A screen pops up and whoever taps more wins. Go ahead and use all 10 touch points!

Well, well. It's bugged on the iPad. I can't select a character for story and beyond modes.

There are game center leaderboards and achievements. It does look good but I can't really recommend it even at the $0.99 promo.

Game Center/Steam/PSN: Echoen
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Last edited by Echoen; 01-10-2014 at 03:26 AM.
01-10-2014, 08:40 AM
#24
Joined: Jul 2011
Posts: 258
The screen shots alone made me think ...no way!..

and watching the vid, gameplay just looks so stiff.

When are we going to get a proper fighter on iOS that rivals Street Fighter..

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:
01-10-2014, 10:43 AM
#25
Joined: Mar 2013
Posts: 3,036
Quote:
Originally Posted by OutSpoken View Post
When are we going to get a proper fighter on iOS that rivals Street Fighter..
Kinetic Damage.