The final update - 2016.05.03 Finally, a game we first posted about on 07/24/2013 is finally out now, on 05/03/2016 Thank you all for support during all that time, for loving our other games and for providing us with a priceless first hand feedback. Welcome to the ready game thread and enoy the game Update from 2016.04.25 Subscribe to the TouchArcade YouTube channel Great news, dear friends! The App Store has approved Joan Mad Run and we already know the release date! The long-awaited day is May 3rd, 2016! Dozens of meticulously designed kickass weapons, eerie bosses, deadly traps and spectacular death effects - it's all in there! Hope you will take a peek and stay And in the meantime here are 2 fresh gameplay gifs (below) and trailer (above): Update from 2016.04.23 Dear TA members, I've to apologize for a little premature upping of the thread without updating it to the actual state of the game and without synchronizing my effort with the team. Not all features we wanted it to have will see the light upon the upcoming initial release. Features like cross-platform multi-player, pets and character customization, controllers and video streaming support are not in there. Although we wanted to implement it all, the final decision was to keep it simple and eventually stop in order so the game would see the light of life. Otherwise, the development would take a year more of our work – so, when the other part of our team joined the project to speed it up, we fixed lots of bugs, added polish, redesigned weapon effects, and updated it for new devices. Nevertheless, the game should feel a very rewarding experience – there is Joan, there are lots of insane guns, gore, pixels, kills, and death effects. The actual information about the game, new screenshots and videos are being prepared and will soon be posted here. Until then, those of you, who didn’t read about it earlier, can enjoy the spectacular pixel craft in the older screenshots and videos. However, please take into account, that in the current build there is more polish then on many of the older screenshots. The previous announcement: Finally, the build is submitted for Apple review with an approximate release date in about two weeks (in the beginning of May) =) The full game is to be FREE with a soft and fair monetization scheme like in our latest game Tomb of the Mask. Tried to not repeat the issues that the first release of TotM had - more close to the update of TotM with fair leader boards and etc. Stay tuned for more updates =) Older Media/Screenshots * * - new ones are coming soon Joan Mad Run is a pixel-art gory fight-to-the-death run’n’gun, that takes your enemies straight to hell. Literally. Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel --- Follow us on Facebook to track updates http://www.facebook.com/Happymagenta
Meet some more weapon designs and effects - upgraded weapons mostly. Satanic An upgraded Imp gun opens a black hole into a dark world and sends it to traverse the level to gather blood and souls: Super shotgun 10 gauge shotgun shrapnel spreads to a wider area - it's that powerful so it shoots enemies on all level platforms: AK-47 with submachine grenade launcher Shot of Odin An upgraded version of Lighting gun, sends out a lightning ball electrocuting all who is trapped too close: Acid gun LV An upgraded Acid gun, deploys a bunch of head-crabs that spit acid and melt everyone on all level platforms: Microwave gun 22 A wider ray of microwave energy burns across all levels: Freezer with freezing grenade launcher Cools down everything in the range of the grenade blast, including the environment: Plasma sword with bullet deflection Upgraded plasma sword give you an ability to deflect projectiles, bullets: Monomolecular net upgrade Throw monomolecular net and slice everyone in front of you into tiny pieces: Circular saw C.P. Throws saw discs after upgrade: Knife Katana Replaces knife as an upgrade - slices enemies in several pieces: Reducer Shrinks enemies to mice size - step on them to smash: Golden pistol upgrade Allows a more rapid rate of fire: Shutgun A king of close combat:
Thanks for your motivating opinions, all! P.S. Who else want to beta test please send me a message via forum with your TestFlight email. Early beta is more or less ready, yet we have to wait until Apple restores the developer portal, so we could update our certificates for TestFlight members.
Those pixels are so gorgeous. I'm ready to tie my red bandana on and bust out of that prison as soon as I can.
I’ve just updated the main post with more content – added an animated avatar that shows Joan health level, weapons, ammo and more - how do you like it? Thanks all for your opinion We still have some more spots for beta testers. Thanks to those, who already has sent us their TestFlight emails. Please send me a private message on this forum if you also want to participate. The beta will be ready for testing in about a week or two. Next we will be posting some more updates that will show weapons, their effects and what extremely cruel things they do with mobs – then we will start the beta testing.
A little bit like it, but just hair, as I guess. Thanks Sure. Btw. why not? Pics in the main post are real pixels at 1x resolution. The size they'll be in real life. If you click on pics, you'll open a 2x hi-res retina version pics - they are actual pixels for retina displays.
Some project news... We decided to make the first beta go live earlier - on August 5th. I've just sent invites to all, who sent me their email. We still have available spots - register here if you'd like to participate: http://tflig.ht/17W4SZN And, a small extra bonus. I hope you'll like it. A new sountrack for Joan: http://snd.sc/14Hvd9M