Quote:
Originally Posted by Drexiel
last time i checked was in Oct, cuz afterwards i got my iPad back so I had no need to look for it again on my Galaxy
but im still curious about what you meant by "my experiences with Android"
|
Yeah. I guess I found it really hard going, developing for Android. I didn't feel the development tools were are mature as with iOS. Also, there's a lot of fragmentation (different devices, different channels to sell your game). I also found on some devices, the touch input had noticeable lag (slow to respond to touches). On some devices, it doesn't run at a silky smooth 60 frames-per-second, like you get on iOS. Also had to learn Java..