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  #1  
Old 12-04-2013, 08:12 AM
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Rrraimo Rrraimo is offline
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Default Infinite Plane (Breach Entertainment)


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Infinite Plane is an atmospheric first-person puzzle game from the creators of Shardlands.

Features:
• Vast open world waiting to be explored
• Advanced rendering features: fully dynamic lighting, HDR, soft shadows, depth of field and specular reflections
• Beautiful original soundtrack
• No weapons or enemies, just pure exploration and puzzle solving

We're aiming to release Infinite Plane in the beginning of 2014 for iPhone 4S, iPad 2, iPod touch (5th gen.) and newer devices.

Stay tuned for more info and the first trailer which should come out next week. We'll be posting updates here on this forum as well as on Facebook (http://www.facebook.com/breachent) and Twitter (https://twitter.com/#!/BreachEnt)

Last edited by Rrraimo; 12-13-2013 at 08:06 AM.. Reason: added teaser trailer
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Old 12-04-2013, 10:12 AM
copaeci copaeci is offline
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Hey, those environments looks so cool
can't wait to see the trailer
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  #3  
Old 12-04-2013, 10:19 AM
JCho133 JCho133 is online now
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Wooooaaaahhhh
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Old 12-04-2013, 10:33 AM
yells yells is offline
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Looks so cool
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  #5  
Old 12-04-2013, 11:37 AM
Exact-Psience Exact-Psience is offline
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Shardlands has a permanent space on my ithings so im really looking forward to this.
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  #6  
Old 12-13-2013, 06:33 AM
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Rrraimo Rrraimo is offline
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Default Here's the first trailer


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  #7  
Old 12-13-2013, 06:49 AM
Bronxsta Bronxsta is online now
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So...this is an infinite world of abstract Kairo-esque environments to explore and puzzles to solve?



Also any chance of this coming to PC? I found Kairo was best experienced on a bigger HD screen and I feel a game like this would benefit from that
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Old 12-13-2013, 07:54 AM
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seventh seventh is offline
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Quote:
Originally Posted by Bronxsta View Post
So...this is an infinite world of abstract Kairo-esque environments to explore and puzzles to solve?

Sounds about right, but the world isn't infinite; it's quite large though. I can see how the name can be confusing, it refers to the game's setting. There is a beginning and an end and the environments and puzzles are handmade, not procedurally generated. There is also narration to guide the player.

Quote:
Originally Posted by Bronxsta View Post
Also any chance of this coming to PC? I found Kairo was best experienced on a bigger HD screen and I feel a game like this would benefit from that
Yes, we are definitely looking to release the game on Windows/Linux through Steam. Oculus Rift support is also something we would like to do.
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