It's a very good game, but it gets way to hard as you progress. I suggest that you make the first 15 levels a bit easier, and make them harder and harder as you progress.
Thanks. I am still trying to find the right balance between all of that and I think I am very close now. On a different note, is anyone interested in beta testing via the TestFlight iOS app instead of the web app?
If anyone cares to follow my twitter account for more information about Splash Canyons, it is @liquidsunlabs Thanks!
That's awesome! I'm still enjoying it. I think you did a great job with the physics of it, and the colors combining is really a nice touch. Will it be IAP for more level packs or something?
Thanks! I am glad you are still enjoying it. Yes, it will be free with in-app purchase for more levels.
I made a new soft launch thread about Splash Canyons here: http://forums.toucharcade.com/showthread.php?t=247253