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#141
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The orientation bug was fixed too, just saying.
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#142
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Finally. I stopped playing due to the skewy orientation. Or was it because of the confusing map?
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#143
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Quote:
Imagine you have an analog stick but as you drag it past its normal outer bound, it comes with you. It only moves around if you drag it from the circumference. That gives it a degree of permanence in any given sequence of movements, but allows natural repositioning of the thumb. My opinion of quality of game controls from worst to best: Worst: poorly implemented swipe with no temporality, merely scanning thumb movement from last path, leads to erratic movements Poor: fixed dpad or analog stick and buttons, especially if fixed to the bottom of the device on iPad, where it hurts to hold it Better: movable dpad or stick and buttons in settings, able to put anywhere on the screen (including the top half for the iPad) Even better: dpad or stick chooses contact point as new center every time you touch, say the left half of the screen, bonus if buttons can be pressed anywhere (tap anywhere on right half for A, swipe up on right half for B, say) Best: as above but stick dragged by circumference |
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#144
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#145
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Just finished this game and boy it's fun despite the movement controls. Pretty much didn't play anything else for the past ~2.5 weeks. Love the humor..and actually like the mana regen system allowing me to mess around with spells instead of saving mana. The game is actually challenging if I'm not careful using skills/spells. The only thing I'm not crazy about the mazing for the levels (too tedious, especially playing when sleepy with no mini map feature).
Overall though, still a fun game and recommended. Now I feel like I need a break from gaming for a few days. ;-) |
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#146
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The game is really good. My only complaint is lack of automap.
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#147
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Thanks for resurrecting this post.
So what's about the lvl up's bug above ? Still nothing ? We have to start the game again and hope it won't happen ? |
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