Do you know AbstractWar 2.0? It's a multidirectional spaceshooter like Geofighter. AbstractWar 2.0 ★ ★ ★ ★★ AbstractWar Lite (FREE) now available!! ★ ★ ★ ★★ ** Featured by Apple in "New and noteworthy" **… $0.99 Buy Now Watch Media Details★ ★ ★ ★★ AbstractWar Lite (FREE) now available!! ★ ★ ★ ★★ ** Featured by Apple in "New and noteworthy" ** ** Featured by Apple in "What's hot" ** ** #1 paid game in App Store Spain ** ** AppAdvice.com ★ ★ ★ ★1/2 : "The visual are simply amazing, and there is so much to do in the game that will have you keep coming back to it again and again." ** 148apps.com ★ ★ ★ ★: "The graphics in Abstract War are smooth and full of simple, neon geometric shapes flying around the screen with no lag at all."** GamesUncovered.com: "We’re very much enthused by the game’s presentation; the special effects really do look fantastic"** Touchreviews.net: "...Which ever of these 4 modes you choose you are in for a lot of fun.There is a place where trigonometric ratios are perfect and the traditional laws of physics dont apply. Here you will do battle where there isn’t a distinction between good and evil, and you who have to fight in the weakest side. Good luck! Your mission won’t be easy, you must beat 10 types of different enemies.You can play alone or in cooperative mode with two or more friends with bluetooth connectivity.There are 4 ways to play:- Normal Dual: Destroy the largest number of enemies with a multi-directional spaceship.- Normal Mono: Destroy all your enemies but this time with a unidirectional spaceship.- Cruces mode: The enemies attack vertically and horizontally.- Pacifist mode: You don’t have armament. You will have to dodge your enemies and detonate explosives stay alive.ARMAMENT:- Normal bullets: Various calibres.- Boing bullets: Bounce off the walls.- Rockets: They lock on the enemies and destroy them.- Missiles: On impact they destroy all enemies in range.- Guided Missiles: Similar effect of normal missiles, but lock onto enemies.- Nitro Bomb: They destroy all enemies on the screen.- Atomic Bomb: They destroy all enemies on the screen and those who arrive in within five seconds.- DeadWave: A wave of a hundred of small remote controlled bullets which kill everything in their path.Powerups: Multiple types which give you special upgrades for a period of time. MAIN FEATURE:- 4 game modes.- Use your own iPod music as the soundtrack for the game. - Configurable control and cameras.- Bluetooth Multiplayer.- 24 level campaign mode.- Great variety of enemies, weapons, and ships.- Open Feint integration (trophies and High Scores).- From very easy to very hard gameplay.http://www.twitter.com/manucorporat Information Seller: Genre:Action, Arcade Release:Feb 26, 2010 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (11) Your Rating:unrated Compatibility:HD Universal Very soon, a high definition version will hit the iPad App Store. B34$T Well-Known Member Aug 10, 2009 1,185 0 0 #2 B34$T, Mar 23, 2010 Lo vi en twitter. Cómo vas a jugar con los controles? I saw this on your twitter. How will the controls work? manucorporat Well-Known Member Mar 2, 2010 212 0 0 #3 manucorporat, Mar 24, 2010 Last edited: Mar 24, 2010 Don't worry. The controls are very very comfortable. It's a secret. I don't want to the competence copy my idea. eheh priestblack New Member Mar 26, 2010 4 0 0 #4 priestblack, Mar 30, 2010 Can we expect to see this day 1 of launch? Its certainly an antisipated game for me so I'm hopeful despite the inactivity of the thread. manucorporat Well-Known Member Mar 2, 2010 212 0 0 #5 manucorporat, Apr 4, 2010 Some new features in AbstractWar HD. - Advanced grid effects. - Bigger game zone. (16:9) - Multiplayer in a device. (You and your friend playing in co-op in a only Ipad) - Faster action. - New particles system - 45FPS (very smooth) - More powerups. - More weapons. - New game modes. - Three new enemies. - And a very very comfortable control. And first screenshots: RM imagery Well-Known Member Jan 12, 2009 550 1 0 Photographer (interiors, architecture, abstract ar Long Island, NY #6 RM imagery, Apr 4, 2010 When will this be out for iPad? manucorporat Well-Known Member Mar 2, 2010 212 0 0 #7 manucorporat, Apr 4, 2010 On may, because We haven't got Ipad and We are looking for beta-testers. If you are interested, you could send me a PM. You should have a Ipad of course. jak56 Well-Known Member Oct 3, 2009 5,946 33 0 the 56th realm of existence #8 jak56, Apr 4, 2010 damn me for not having an ipad! manucorporat Well-Known Member Mar 2, 2010 212 0 0 #9 manucorporat, Apr 4, 2010 I too. hehehehe Grubjelly Well-Known Member Jun 19, 2009 1,118 0 0 #10 Grubjelly, Apr 5, 2010 'G just called and said to "keep it real." drelbs Well-Known Member Jun 25, 2009 11,200 7 38 #11 drelbs, Apr 5, 2010 If/when I get an iPad I would love to help test this! Deth4U2 Well-Known Member Aug 19, 2009 116 0 0 #12 Deth4U2, Apr 6, 2010 I have an iPad! Sent you a PM. manucorporat Well-Known Member Mar 2, 2010 212 0 0 #13 manucorporat, Apr 6, 2010 Nice, I have all beta testers that I need. I am going to contact with all testers very soon. manucorporat Well-Known Member Mar 2, 2010 212 0 0 #14 manucorporat, May 26, 2010 This is the first gameplay video of AbstractWar HD http://devblog.abstractionworks.com/2010/05/abstractwar-hd-gameplay-video/ Grubjelly Well-Known Member Jun 19, 2009 1,118 0 0 #15 Grubjelly, May 26, 2010 That looks great. However, you (assuming that's you playing) don't seem to be very skilled at the game yet. Without knowing the finer points of the game, I would be able to play it better than that after practicing about 5 minutes. Still, good show. LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,280 133 63 Software QA Engineer Saratoga, CA, USA #16 LordGek, May 26, 2010 I just started playing the original again lately and think this could EASILY give Geometry Wars a good run for its money! manucorporat Well-Known Member Mar 2, 2010 212 0 0 #17 manucorporat, May 26, 2010 Last edited: Oct 14, 2010 the control is very responsive and comfortable. manucorporat Well-Known Member Mar 2, 2010 212 0 0 #18 manucorporat, May 26, 2010 I am working very hard to publish a spaceshooter better than "Geometry Wars: Touch", but they are Activision, it's difficult. Does anyone have "AbstractWar 2.0" in his iPhone? A major upgrade coming soon. http://devblog.abstractionworks.com/2010/05/abstractwar-2-0-major-upgrade-coming-soon/ bunger Active Member May 26, 2010 38 1 0 #19 bunger, May 26, 2010 It looks pretty awesome. How soon will it be released? LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,280 133 63 Software QA Engineer Saratoga, CA, USA #20 LordGek, May 26, 2010 Cool beans! So no plans on a universal build, the two products will be separate since you're actually planning on some new HD exclusive features? (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Lo vi en twitter. Cómo vas a jugar con los controles? I saw this on your twitter. How will the controls work?
Don't worry. The controls are very very comfortable. It's a secret. I don't want to the competence copy my idea. eheh
Can we expect to see this day 1 of launch? Its certainly an antisipated game for me so I'm hopeful despite the inactivity of the thread.
Some new features in AbstractWar HD. - Advanced grid effects. - Bigger game zone. (16:9) - Multiplayer in a device. (You and your friend playing in co-op in a only Ipad) - Faster action. - New particles system - 45FPS (very smooth) - More powerups. - More weapons. - New game modes. - Three new enemies. - And a very very comfortable control. And first screenshots:
On may, because We haven't got Ipad and We are looking for beta-testers. If you are interested, you could send me a PM. You should have a Ipad of course.
This is the first gameplay video of AbstractWar HD http://devblog.abstractionworks.com/2010/05/abstractwar-hd-gameplay-video/
That looks great. However, you (assuming that's you playing) don't seem to be very skilled at the game yet. Without knowing the finer points of the game, I would be able to play it better than that after practicing about 5 minutes. Still, good show.
I just started playing the original again lately and think this could EASILY give Geometry Wars a good run for its money!
I am working very hard to publish a spaceshooter better than "Geometry Wars: Touch", but they are Activision, it's difficult. Does anyone have "AbstractWar 2.0" in his iPhone? A major upgrade coming soon. http://devblog.abstractionworks.com/2010/05/abstractwar-2-0-major-upgrade-coming-soon/
Cool beans! So no plans on a universal build, the two products will be separate since you're actually planning on some new HD exclusive features?