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  #21  
Old 09-10-2013, 11:38 AM
jonmulcahy jonmulcahy is offline
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I just hit build for the last time (hopefully). This morning I made 3 more small adjustments and ran all the graphics through an image optimizer. Saved 15MB which is a good chunk of space. Not enough to get it under 50MB unfortunately, but if Apple ever raises the limit to 100MB I'm golden!
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  #22  
Old 09-10-2013, 10:50 PM
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rocket5tim rocket5tim is offline
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Quote:
Originally Posted by jonmulcahy View Post
I just hit build for the last time (hopefully). This morning I made 3 more small adjustments and ran all the graphics through an image optimizer. Saved 15MB which is a good chunk of space. Not enough to get it under 50MB unfortunately, but if Apple ever raises the limit to 100MB I'm golden!
Congrats! What image optimizer did you use?
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  #23  
Old 09-11-2013, 04:15 AM
jonmulcahy jonmulcahy is offline
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Quote:
Originally Posted by rocket5tim View Post
Congrats! What image optimizer did you use?
I used ImageOptim (http://imageoptim.com). I've been using it for awhile, works great.
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  #24  
Old 10-08-2013, 10:10 PM
jonmulcahy jonmulcahy is offline
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CAT-ACLYSM was approved today. There was a 1 week delay due to a failure on my part to submit the iAP along with the game, so the release date is now October 20th.

The CAT-ACLYSM is coming! Sign up here to be notified when it's in the store:
http://www.bewarethecataclysm.com

Last edited by jonmulcahy; 10-08-2013 at 10:31 PM..
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  #25  
Old 10-18-2013, 12:08 PM
jonmulcahy jonmulcahy is offline
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In 2 days the CAT-ACLYSM will commence. This is your warning!
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  #26  
Old 10-19-2013, 10:33 PM
jonmulcahy jonmulcahy is offline
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for anyone monitoring this tread, the game has been released. A new thread has been opened in the released games section:
http://forums.toucharcade.com/showthread.php?t=207071

and the game can be found here:


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