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04-08-2014, 03:43 PM
#91
Joined: Feb 2013
Posts: 44
Why does the update require the latest version of iOS? Some people can't update their OS. It's very discouraging to change the app minimum requirements on the bug fix patch. Leaves me with only app deletion and petulant whining as a course of action. Nothing cooler than a grown man pouting...
04-08-2014, 03:58 PM
#92
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,254
So even after this latest patch the GC leaderboards are still not functional, right?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews

04-10-2014, 12:19 PM
#93
Joined: Jun 2013
Location: Montreal, Canada
Posts: 16
Hi guys! Thanks for all of your feedback and discussion. I think my favorite part of being a designer is seeing strategy comparisons for my games.

Anyway, I am mostly posting to let you know that we updated the iOS version to fix a bunch of bugs and optimise the heck out of it, so it should run much better. Plus an item-saving issue in the hub, so it's kinda important. Please update. We changed the requirements in the update because we actually never meant to support the older iPod Touches, original iPad, or iPhone 3... but we made a mistake allowing them, so now we can't go back. It was really hurting our rating to let people download it -- sorry to anyone who feels excluded.

ALSO we just released our Android version today! So if you only have an old iOS device, maybe try it on your Android devices!

Bug report responses (for quicker turn-around, check out our site forums:
* Crystalline Entity (Orb) AI and Good Mood buff will be fixed in the next update (1.43)
* There is indeed no way to increase your Fate permanently.
* Leaderboards aren't functional yet, look for the next update (1.43 -- we'll skip 1.42, which was the Android launch build)
06-21-2014, 03:52 PM
#94
Does anyone know if purchasing the gem tripler also removes the ads?
06-22-2014, 06:54 AM
#95
Quote:
Originally Posted by socalledsin View Post
Does anyone know if purchasing the gem tripler also removes the ads?
I think so. I bought the gem tripler a while back, and I don't recall any ads...
07-03-2014, 07:41 PM
#96
Joined: Jan 2009
Location: Canada
Posts: 966
Quote:
Originally Posted by thebassman View Post
I think so. I bought the gem tripler a while back, and I don't recall any ads...
Yeah, no more ads after I bought the gem tripler too.

I do get the odd pop-up to rate the game and another that shows they've released the PC version. Wished those would only show up once, honestly. Otherwise, I'm having fun with the game. It's a grind-heavy rogue-like but it has a lot of charm and it's fun to play. I happen to enjoy slowly getting more powerful and working my way to the top.

Favorites: Siralim | Cavern | Dungeonism | Avadon | Warhammer: Quest | Endless Depths | Tallowmere
Now Playing: Tallowmere | Sproggiwood | Alchemic Dungeons | Runespell Overture
07-04-2014, 11:49 AM
#97
Quote:
Originally Posted by Jorlen View Post
Yeah, no more ads after I bought the gem tripler too.

I do get the odd pop-up to rate the game and another that shows they've released the PC version. Wished those would only show up once, honestly. Otherwise, I'm having fun with the game. It's a grind-heavy rogue-like but it has a lot of charm and it's fun to play. I happen to enjoy slowly getting more powerful and working my way to the top.
I'm starting to find it pretty grind heavy as well... hoping for some more events to pique my interest again...
07-12-2014, 07:29 AM
#98
Joined: Jan 2009
Location: Canada
Posts: 966
I can't put this game down.

I must have spent over 10 hours on it already which for me, is record breaking for an IOS title.

I love the visuals, the audio, and the brutally soul destroying difficulty. The only IAP I've used still, is the crystal tripler. Now that my guy's persistent stats are higher, it's easy to get enough crystals to get the gold crafting options every time and I have a full inventory of stuff.

The game has a lot of subtle humour, like pop-culture references and I think the guys who made it must be my age, or around my age.

I wish this game wasn't IAP free to play though, because I think the PC version (from the looks of the let's plays I've watched) is the best one. I know it's priced at $15, but I would gladly drop $15 on IOS for a full version of this game, but seeing as I don't game much on my PC, that version doesn't interest me.

EIther way I recommend any roguelike fans check it out and stick with it at first, you won't be able to go far but once your upgrades kick in, it'll be night and day. I still get completely destroyed around level 10 in exploration mode, though! My record is 12 lol..

Favorites: Siralim | Cavern | Dungeonism | Avadon | Warhammer: Quest | Endless Depths | Tallowmere
Now Playing: Tallowmere | Sproggiwood | Alchemic Dungeons | Runespell Overture

Last edited by Jorlen; 07-12-2014 at 07:38 AM.
09-26-2014, 03:23 AM
#99
Joined: Mar 2010
Location: Thailand
Posts: 45
Yeah, I've just started playing this and already sunk a few hours in- lovely presentation, style, gameplay is really enjoyable, the IAP isn't forced (like you I paid for the crystal tripler, but that was mainly as I wanted to pay something to the developers for the game)- it's a must play for fans of sci-fi or roguelikes.