App description: We must regretfully inform all users of "SOULCALIBUR Unbreakable Soul" that service will be terminated as of December 10, 2014 (GMT).
*Items already purchased may be used until service termination.
*Upon service termination, guarantees of operation no longer apply.
*The dates and times given above may be changed without prior notice.

[Notice regarding iOS 8]
Thank you for playing SOULCALIBUR Unbreakable Soul.
There is a chance that you may be unable to run this game properly after updating to iOS 8.

SOULCALIBUR is Back, All-New and Free to Play!

The pinnacle of weapon-based fighting games is reborn!Draw your sword and take to the arena of SOULCALIBUR's high-fidelity 3D world--all with the touch of a single finger!
New Chapters of the Eternal Tale Revealed

* The Franchise's Signature Story-Telling Takes New Twists

Follow Cassandra and the Edge Master in search of fragments of the dreaded blade, Soul Edge. An all-new story unfolds as you acquire powerful weapons and avatars to aid your quest!

* Build the Ultimate Deck from a Rich Assortment of Cards

A bold roster of over 150 avatars including familiar SOULCALIBUR faces is at your command! Mix and match with 200+ weapons to forge an invincible deck like no other!
150+ Avatars and 200+ Weapons
Easy Controls Meet Exhilarating Combat

* A Revamped Battle System Melds Ease with Lightning Action

Time your attacks for a damaging barrage, creating openings that allow you to obliterate opponents with a single, jaw-dropping finisher! All it takes is a simple card tap!
Remain Neutral to Automatically Guard
Combine Cards to Create Powerful New Moves
Weapons Span 5 Elements:Fire, Water, Air, Light and Dark

* New Features to Come

A heated versus mode pitting player against player, deck against deck, in intense ranked battles!

* Playable on Your iPhone or iPad

Compatibility

[Recommended OS version]
Requires iOS 5.1.1 or later.

[Recommended model]
iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad 2, iPad (3rd generation), iPad (4th generation), iPad Air, iPad mini, iPad mini with Retina display, and iPod touch (5th generation).

SOULCALIBUR Unbreakable Soul is an online game and requires an Internet connection to play.

Caution: Deleting the app without first linking to an account will result in the permanent loss of your save data. Make sure to link to an account before playing.

*For the users who cannot play caused by forced termination during the first downloading
Please turn off and restart iPhone, and you will download SOULCALIBUR Unbreakable Soul normally.


[Disclaimer]
(1) Operation is not supported for the models and OS versions other than those recommended.
(2) Depending on your usage, there may be cases where operation is unstable even with the recommended models.
(3) Regarding recommended OS versions, although it says [iOS5.1.1 or later] this does not guarantee that it will support the latest OS version.

[Latest recommended models and other inquiries]
http://bnfaq.channel.or.jp/english/faq_list/1459
*English support only

killercow's comments:


05-09-2014, 07:21 PM
#31
Quote:
Originally Posted by MrMojoRisin View Post
I'm up to stage 3-5, and I've only gotten ringed-out once. The main way to avoid it is to keep on the offense if you are getting close to the edge.
I don't see how that's possible since you can't control where you move. It happens to me roughly 30% of the time.
05-22-2014, 01:20 PM
#32
Sounds like there is a somewhat enjoyable game underneath. Maybe a few updates will iron some of those issues out but it really does look like a fluster cluck. Seeing characters use other character specific animations is completely jarring and I get giving more customisation options to the player but at the cost of making every character in the game essentially the same it kinda defeats the purpose a bit.
05-22-2014, 01:39 PM
#33
Quote:
Originally Posted by Dueler View Post
Sounds like there is a somewhat enjoyable game underneath. Maybe a few updates will iron some of those issues out but it really does look like a fluster cluck. Seeing characters use other character specific animations is completely jarring and I get giving more customisation options to the player but at the cost of making every character in the game essentially the same it kinda defeats the purpose a bit.
The gameplay itself is actually quite satisfying, but it's trapped under a "pay2win" model that really forces you to buy gems so you can continue when you die if you want to get that far into it.
08-03-2014, 09:53 PM
#34
So I beat Azenoth but I still have levels locked, any idea how to access them.
04-11-2015, 05:53 PM
#35
What happened to this one?

All times are GMT -5. The time now is 07:32 PM.