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Epic Dragons - Dragon Tower Defense

08-19-2014, 09:41 PM
#51
Joined: May 2012
Posts: 2,920
Oh you earn crystals and can buy dragons and themes ect, that's good then that's a motivation to play more levels.

Do the dragons gain abilities? Like when you get tower specialisations to chose from on other games?
08-19-2014, 10:39 PM
#52
Joined: Apr 2011
Posts: 59
Abilities are separate from Dragons, you will be able to use abilities ingame in exchange of crystals. The Dragons are updated through coins that are only in each level, so it's not into micro transaction.

08-19-2014, 10:51 PM
#53
Joined: Apr 2012
Posts: 3,430
Each dragon has how many level to update?

Pine Entertainment
08-20-2014, 12:59 AM
#54
Joined: Apr 2011
Posts: 59
Ingame at the moment, 2, so you will make them stronger. If for an example you are upgrading an aura dragon, her power of aura will increase for other dragons around her, and etc.
09-15-2014, 03:58 PM
#55
Joined: Apr 2011
Posts: 59
We have a brand new video to show: http://www.youtube.com/watch?v=uEKorfMMFY0
09-22-2014, 01:41 AM
#56
Joined: Apr 2011
Posts: 59


This is our crew.
09-22-2014, 01:57 AM
#57
Joined: May 2012
Posts: 2,920
Looks good, was that a skill select or something for the dragons? The only thing missing for me is anything rpg thrown in.
09-22-2014, 02:18 AM
#58
Joined: Apr 2011
Posts: 59
Thanks!
The problem of adding experience or dragons getting stronger over time is that it kills the balance of the game, unfortunately. The idea here is mainly to create a game where others can share their levels with friends, so, if you want to create a different level than what has been created, you can do so. Adding RPG elements to it makes our goal quite different since this is more a strategy/puzzle game. Maybe in the future we could create a story/adventure like RPG with the same theme Unless you have another idea, we are opened to ideas that fit with this gameplay style.