Wall Street reported piracy are as high as 95% to paid apps. is this true? then how to explain the large number of people developing for iphone? they are wasting their time in appstore? or is this just some analyst number games to playdown iphone success? i am keen to know the game sales vs piracy rates...wonder do games really make money and why we see so many good games being developed still? News source http://247wallst.com/2010/01/13/apple-app-store-has-lost-450-million-to-piracy/
Completely unnecessary thread..There's already a thread made: http://forums.toucharcade.com/showthread.php?t=41335