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[Beta!]Yeah Bunny - a pixel art mobile one-tap platformer

02-24-2017, 05:41 AM
#11
Joined: Feb 2012
Location: Georgia,Cleveland Ohio,Texas,New York
Posts: 2,843
I don't wanna see your gifs, gimme ya game already😂

Your craft seems 🎨ly inspired. Thank You 4 your heArtwork. I'm on board when your release date drops
02-24-2017, 06:38 AM
#12
Polished as hell, love the style and hope there will be the same feeling on the device. Keep my finger crossed for this project.

02-24-2017, 03:54 PM
#13
Joined: Sep 2012
Location: Poland
Posts: 70
Pixel art? Platformer? Instabuy!
02-24-2017, 07:22 PM
#14
Joined: Jan 2015
Location: Liberty city
Posts: 3,468
i would love to beta test
02-25-2017, 07:53 AM
#15
Joined: Mar 2015
Location: Warsaw, Poland
Posts: 199
I am really proud to see that quality in games from other devs from Poland!

What about one beer (or more) after the release?
02-26-2017, 05:43 PM
#16
Looks awesome! In need of a good platformer, any rough ideas on a launch date? (Month would be good, so I can start counting down&#128513
02-28-2017, 09:23 AM
#17
Joined: Feb 2017
Posts: 9
Adorable style! If you can nail the controls and keep a steady difficulty curve, I'm sold
04-19-2017, 04:17 AM
#18
Joined: Dec 2015
Location: Poland
Posts: 33
18.04.2017 - Update in first post
04-20-2017, 07:12 AM
#19
Joined: Dec 2015
Posts: 34
I've been testing this game for few days now. It was quite hard (too hard) at first few levels, now it's a bit better - perhaps I got used to one-tap mehanics.
Difficulty level isn't perfect yet, but hey - maybe it's just me
04-20-2017, 07:21 AM
#20
Joined: Feb 2017
Posts: 22
Impressive!