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Rogue Wizards: Free beta test sign ups. rogue-like, turn-based, dungeon-crawler

03-31-2017, 12:31 PM
#21
Joined: Feb 2010
Posts: 613
Perhaps they are waiting on the update. Some devices will not play it , like mine, as
it keeps crashing to workbench.
03-31-2017, 02:40 PM
#22
Joined: Feb 2009
Posts: 432
Lovely, I played the hell out of the game on Steam (username: Swingingwake), but I really prefer games of this type on tablet these days.

I know this is a long shot, but any chance my Steam save will carry over? Barring that, are the saves in the same format, ie, could I replace the iOS save with the Steam (MacOS) one manually?

04-01-2017, 10:25 AM
#23
Joined: May 2016
Posts: 90
What device do you use to have it crash? I would be using my iPhone , 7plus 256g.. I do have an iPad mini also that's one of the newer ones)
04-01-2017, 12:50 PM
#24
Joined: Feb 2010
Posts: 613
I'm using a 16 gig iPad mini 2nd gen. Hopefully the fix will be out soon.
They said within about two weeks. That was about a week ago.
04-05-2017, 01:20 PM
#25
Quote:
Originally Posted by Airpegy View Post
Still waiting for an answer on the beta testing ...
I open my mail every 2 hours lol
So have I, and today it finally came!!! It's it's beautiful!!!
04-13-2017, 07:56 PM
#26
Joined: Aug 2012
Posts: 94
Playing on iPhone 5s 16gb

Get glitchy slowdowns on occasion. Like it's having trouble drawing everything in the screen.

Get random crashes in game.

Usually these problems occur after a prolonged session of play, indicating memory leak. But sometimes it's soon after starting play. But mostly after long sessions.

Also, game seems to take a long time to load when I first open it. I know, my phone is old.

Really really really loving this game. Very addicted. Not in love with the music though. Meh.
04-21-2017, 08:30 AM
#27
Joined: Apr 2013
Posts: 28
Loving the visual style of the game. Very fun mechanics so far with interesting monsters. No crashes or bugs so far when playing on iPad Pro.
04-22-2017, 01:16 PM
#28
Joined: Jun 2015
Posts: 786
Any of the other beta testers finding the pet setup is almost like a energy mechanic?
Gems are hard to come by and the cost of extra gems for another pet is prohibitive, expecially early in the game.
I am finding I am turning the game off after every dungeon run as I have to wait approx 20 minutes for my pet to be available.

Last edited by stubbieoz; 04-22-2017 at 03:21 PM.
04-22-2017, 02:12 PM
#29
So, still waiting for a beta sign up. Applied weeks ago.
05-02-2017, 11:03 AM
#30
Joined: Mar 2017
Posts: 32
Don't worry ... if you're not in yet you will be soon. It's necessary to stagger the entry into the beta so that there are always fresh eyes testing out each new build as it is released.