★ TouchArcade needs your help. Click here to support us on Patreon.

Rogue Wizards: Free beta test sign ups. rogue-like, turn-based, dungeon-crawler

03-31-2017, 12:31 PM
#21
Joined: Feb 2010
Posts: 601
Perhaps they are waiting on the update. Some devices will not play it , like mine, as
it keeps crashing to workbench.
03-31-2017, 02:40 PM
#22
Joined: Feb 2009
Posts: 378
Lovely, I played the hell out of the game on Steam (username: Swingingwake), but I really prefer games of this type on tablet these days.

I know this is a long shot, but any chance my Steam save will carry over? Barring that, are the saves in the same format, ie, could I replace the iOS save with the Steam (MacOS) one manually?

04-01-2017, 10:25 AM
#23
Joined: May 2016
Posts: 69
What device do you use to have it crash? I would be using my iPhone , 7plus 256g.. I do have an iPad mini also that's one of the newer ones)
04-01-2017, 12:50 PM
#24
Joined: Feb 2010
Posts: 601
I'm using a 16 gig iPad mini 2nd gen. Hopefully the fix will be out soon.
They said within about two weeks. That was about a week ago.
04-05-2017, 01:20 PM
#25
Quote:
Originally Posted by Airpegy View Post
Still waiting for an answer on the beta testing ...
I open my mail every 2 hours lol
So have I, and today it finally came!!! It's it's beautiful!!!
04-13-2017, 07:56 PM
#26
Joined: Aug 2012
Posts: 77
Playing on iPhone 5s 16gb

Get glitchy slowdowns on occasion. Like it's having trouble drawing everything in the screen.

Get random crashes in game.

Usually these problems occur after a prolonged session of play, indicating memory leak. But sometimes it's soon after starting play. But mostly after long sessions.

Also, game seems to take a long time to load when I first open it. I know, my phone is old.

Really really really loving this game. Very addicted. Not in love with the music though. Meh.
04-21-2017, 08:30 AM
#27
Joined: Apr 2013
Posts: 23
Loving the visual style of the game. Very fun mechanics so far with interesting monsters. No crashes or bugs so far when playing on iPad Pro.
04-22-2017, 01:16 PM
#28
Joined: Jun 2015
Posts: 559
Any of the other beta testers finding the pet setup is almost like a energy mechanic?
Gems are hard to come by and the cost of extra gems for another pet is prohibitive, expecially early in the game.
I am finding I am turning the game off after every dungeon run as I have to wait approx 20 minutes for my pet to be available.

Last edited by stubbieoz; 04-22-2017 at 03:21 PM.
04-22-2017, 02:12 PM
#29
Joined: Aug 2012
Posts: 25
So, still waiting for a beta sign up. Applied weeks ago.