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Sudoku Sweeper - minimalist retro mashup

04-10-2017, 05:40 PM
Joined: Aug 2016
Location: Berlin
Posts: 13
Sudoku Sweeper - minimalist retro mashup

Hey everyone, just to let you know I've been working on a new game with some top people:
Art - Ewa Chrusciel
Music and sound design - Nic Nell

Sudoku Sweeper is a mash up of (you guessed it!) sudoku and Minesweeper, which launches on April 27th.
($2.99 iOS and Android, no ads, no in-app purchases)

Basic concept is pretty simple: You get a grid where every row, column and zone has a single bomb in it. You need to tap the numbers, and avoid the bombs.

Of course, as with the inspiration games, just those simple rules lead to what can be a fiendishly difficult puzzle game.

I originally came up with the idea a few years ago, when I was thinking about sudoku and minesweeper independently, as well as a bunch of other grid based games, and trying to work out how to improve the UX for mobile. Sudoku as found in the newspaper doesn't make a very good mobile game - the cells are too small in the grid, you need to keep flipping between inserting notes and the actual numbers, and it's difficult to play one handed, as well as super boring looking.

I realised the game got a lot more fun when you limited the grid to 7x7, made the zones irregular shapes, and got rid of the whole notes vs. answers thing by just making players avoid a bomb (you just switch out the highest number for a bomb and it has similar behaviour).

We started out thinking the game would have this funky disco vibe to it that was all neon colours and flashing lights on a black background, but the more I played the game, the more I realised it's about zoning out and relaxing, letting your mind focus on the logic and not on whatever else in life is stressing you out. So we doubled down on that, which shows in the art and the sound. The art became just like paper cards being flipped over, and the music had this eastern feel to it, which together with a background of raindrops to gives you the sensation of meditating.

So... that's pretty much the whole story. If you are keen to try it out, I've got 5 iOS and 5 Android promo codes to give away if you promise to post honest feedback in this thread... just PM me ;-)

Youtube link | Pop Up
04-10-2017, 06:44 PM
Just pm you

04-10-2017, 09:27 PM
Any iOS promos left? This looks awesome!
04-11-2017, 05:01 AM
Joined: Aug 2016
Location: Berlin
Posts: 13
Yes, still plenty of promo codes left :-)
I'll send them out in batches... some at lunchtime and some at the end of the day
04-11-2017, 06:27 AM
Joined: Feb 2010
Location: NCC 1701
Posts: 3,520
can't wait to try this!
04-11-2017, 10:10 AM
Would love to give this a try. Sounds very interesting.
04-11-2017, 10:59 PM
Joined: Jan 2009
Posts: 2,258
Is there landscape or can it be added?
04-12-2017, 02:12 AM
Joined: Aug 2016
Location: Berlin
Posts: 13
Hey @Misguided, there isn't landscape at the moment... I deliberately turned this off because I wanted the game to be playable one handed (e.g. if you are on a bus/train and also need to hold onto something as well). I guess we could add landscape back, but it would be quite a bit of work... could you give a bit more detail why this is important to you? Thanks,
04-12-2017, 02:28 PM
Joined: Jan 2009
Posts: 2,258
It's pretty much a deal-breaker for me, actually. I use a stand for my iPad that works better with landscape and avoid the vast majority of games that are portrait only. I have made exceptions on rare occasion (e.g. fire Emblem). Even before I used the stand, I was using a Smart Cover and avoided portrait for the same reason.

I completely understand that resources are limited as an indie developer, though. Thanks for answering the question.
04-12-2017, 05:16 PM
Joined: Aug 2016
Location: Berlin
Posts: 13
It's something I'm thinking a lot more about at the moment actually. My dad is in hospital and has limited mobility in his hands (should recover eventually), but Sudoku Sweeper is one of the few games he can play at the moment, and landscape mode would make it even easier as he could use a stand as well. Not something we can do overnight, but I'll continue to think about / look into it. Thanks for your feedback!