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Soul Temple - Arcade/Action Game In A Cursed Aztec Temple

04-21-2017, 07:21 AM
#1
Joined: Aug 2013
Location: Lithuania
Posts: 92
Send a message via Skype™ to SneakyBox
Soul Temple - Arcade/Action Game In A Cursed Aztec Temple

Deep in the jungle lies a hidden temple, forgotten by any man for centuries. All this time, its secrets has been kept safe, its treasures - untouched, its gods - unworshiped...
Until one day a young adventurer appears. Driven by an insatiable curiosity, he bravely steps into an ancient sanctuary -- without a pray, without a kneel, without a proper sacrifice. This made the gods furious, and so they’ve trapped the man in the temple, bounding his soul to the light of his lantern, his heart - to the traps of the sanctuary.
Poor man is left with only one choice: keep moving forward, act quick to defeat the traps, activate ancient triggers, and hope to finally get out.

“Soul Temple” is an arcade/action game, where you, the adventurer, have to quickly switch triggers, activate buttons and complete other types of assignments in the right order, to reach higher levels and collect gems. It is all based in the ancient cursed aztec temple, so be aware of the spiders, mummies and the rage of the forgotten gods’!






Platforms: iOs, Android
Status: in production.
Planned release date: 30th of June.

Team: programmer, artist, game designer.

Last edited by SneakyBox; 04-21-2017 at 07:33 AM.
04-26-2017, 10:38 AM
#2
Joined: Aug 2013
Location: Lithuania
Posts: 92
Send a message via Skype™ to SneakyBox
This week we were working on the tutorial and added the mummy hand to guide the players. Turns out the dead are one of the best teachers for learning how to survive
In addition to that, a pause button will give the player more control of when it is time to play and when to get back to the real world



We also beautified the appearance of our main menu: now we can proudly show it to the world (and wait for many and many precious criticism. Hello, internet!)



Also, just yesterday, while listening to the opinion of a tester, who talked about one of our known problems with the gameplay, he gave us a WONDERFUL idea of how to change one of the mechanics of the game to make it more interesting. Now the tasks to do in our game are "falling from the heaven" and if the player can't finish it in time, s/he looses a heart (gods' fury trully knows no bounds!). We made a little tweak in the game to try this out and it is AMAZING! Now we are even more hyped-up about how this game will look like when we will finish it ^.^
Feel free to comment what do you think of our game Every opinion matters

Last edited by SneakyBox; Today at 06:22 AM.
Today, 10:20 AM
#3
Joined: Aug 2013
Location: Lithuania
Posts: 92
Send a message via Skype™ to SneakyBox
Another day, another update! This time we are ready to show a bit more soul! Here are the newest moving pictures of our game:



Of course, the levels will change. But our team hopes this will at least form a more accurate view of what are we doing right now

Last edited by SneakyBox; Today at 10:27 AM.