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Independent Music & Audio Talent | The Higher Eclectic Ground Thread

05-25-2017, 06:49 AM
Bridge Strike In-Game 1 | JMD

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Here comes the last of Simone Bernacchia, alias JMD - Jovanotti MUST Dies built-in compositions for Project R3D's Amiga shooter Bridge Strike.

Just as its predecessors, the track stands heavily inspired by the likes of Top Gun and other classics of the 1980s. Bridge Strike's development thread, more from its OST and the rest of JMD's portfolio may be found at his Space.
05-30-2017, 06:33 AM
Secret Lab & Cutscene Themes | Caleb Cuzner

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Caleb Cuzner composed background music for the upcoming retro/modern platformer, Ninja Cube's Secret Lab level & cut-scenes. Have you listened to the rest of Caleb's 17-track original soundtrack for the game? All tunes are now available for use in your games.

Listen to and grab them, here. Alternatively, commentbelow or mail us at team[at]highereg[dot]com to get started.

06-01-2017, 06:43 AM
Blood and Sugar Cubes | Alfredo Sirica

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With Bullets and Sugar Cubes, music composer Alfredo Sirica sets out to capture the unlikely friendship of warring soldiers on opposite sides of the Second World War. From upcoming short film PAWNS - Short Film, the emotionally compelling piece is one of several created by Sirica for its soundtrack.

A freelance music composer affiliated to Higher Eclectic Ground, Orvieto (TR), Italy based Alfredo Sirica utilises his expertise in the composition and orchestration of classical music to create high quality soundtracks for games and film.

These orchestral compositions are prone to utilising a mix of traditional instruments, played or recorded live against a professional studio setting, and high-end synthesizers.Flexible in his rates and pricing, one may learn more of his professional background and portfolio here.

To get in touch with job/commission requests, simply mail us at team[at]highereg[dot]com or comment below.
06-06-2017, 04:22 AM
For Honor: Viking vs Knight Music Trailer | Will Phillips

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Will Phillips sets the tone for For Honor: Viking vs Knight, Forest Studios' independent live-action homage to Ubisoft's hack n' slash.

Combining sounds of the flute, traditional harmonies and modern film-score elements, the video game composer attempts to create an epic orchestral piece reminiscent of the medieval era. Here's six minutes of the live-action short for your viewing pleasure as well.

With a work record that spans the production of film scores, performances and various accompaniment pieces, Will Phillips is a Higher Eclectic affiliated, freelance orchestral musician looking to contribute to your game projects.

His specialities lie in the creation of orchestral jazz/latin/rock/funk infused sounds. As always, to task him with creating similar music for your own games, simply e-mail us at team[at]highereg[dot]com.

Last edited by Higher Eclectic Ground; 06-06-2017 at 04:28 AM.
06-08-2017, 04:41 AM
Nova My Light | Sam Oz

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Sam Oz ventures into the Bossa Nova genre of music with Nova My Light, a game-play theme for Orbit Studios' Uprise.

A sci-fi action game, Uprise follows a sentient Robot from Endeavour City as it explores the meaning of its existence. With the game now Greenlit, Nova My Light is set to follow players in their excursions through Endeavour City.

A multi-genre French musician and sound designer, Sam Oz has been creating original soundtracks for games (AAA and independent) and various animations since 2009. Proficient in the use of both traditional and synth instruments, hes limited to no particular genre, with prior work spanning the Orchestral, Retro, Classical, Heroic, Pop Rock, Metal, Ethnic & Electro realms to name a few.

Furthermore although not possessing a wide amount of experience in sound design, hes actively looking to build his portfolio within the same. To view a portfolio of his work, professional details and bio-date then, please visit his Space.

To reach out to him with job requests or any other queries/feedback, comment below or mail us at team[at]highereg[dot]com. Hiring Sam via Higher Eclectic Ground not only brings his musical expertise to the table, but also perks such as --

- Relentless social media/press coverage of your game projects across the Higher Eclectic Network, on successful collaborations with its artists,

- Mediation, with the Network ensuring proper agreements and procedures are followed to avoid disputes, while also helping solve any unforeseeable disputes that might arise,

- A constant connect to other freelance talent. With Higher Eclectic Ground always following the progress of your game project, the network always seeks to have your art/music needs satisfied over future stages of development.

And more.
06-12-2017, 11:31 AM
004 [D]anger, Close Artillery | Van Reeves

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This time drawing stimulus from the work of conceptual designer Vitaly Bulgarov, Van Reeves' latest action-packed track is raw, primitive and heavily industrialised. Called [D]anger Close Artillery, it is part of Reeves' ongoing EP of cinematic/ambient music that he hopes to publish soon.

What's more, the track is also available for use in your own games. Find associated terms and reach out with your requests, here.


Van Reeves combines his passion for strategy, stealth and narrative packed role-playing games with that for still and motion pictures to create retrospective, heavy-metal infused music.

With specialities lying in the ambient, synthwave and cinematic genres, he seeks to develop original soundtracks for games on a donations-basis. Meaning you can choose to compensate Reeves for his contributions to your games at any rate of your choosing.

This of course, apart from the fact that he constantly produces a variety of action-packed, often soothing sounds for use in your work. Learn more and reach out to us with your music requests then via his Space. Alternatively, comment below or mail us at team[at]highereg[dot]com to get started right away.
06-14-2017, 06:43 AM
SCDR In-Game Music 2 | J.M.D

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Pitting small European economy cars in drag races against each other, Small Cards Drag Race is an upcoming Amiga homebrew game in development by Project R3D.

The game placed fourth within 2016's RetroKomp GameDev Competition & features music by Higher Eclectic Ground's retro game music composer Simone Bernacchia alias JMD - Jovanotti MUST Die. Here's one such in-game track for your listening pleasure.


Simone Bernacchia alias JMD - Jovanotti MUST Die has been creating music for Amiga games, animations and commercials since 1989.

Aided by a copy of Milkytracker, the artist is constantly on the lookout for retro electronic/chip-rock/ambient music composition opportunities for new/upcoming games. Rates are absolutely negotiable. Learn more and reach out to us with your requests via his Higher Eclectic Space.
06-22-2017, 01:22 AM
Mystical Darkness | Caleb Cuzner

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This week's Caleb Cuzner creation is an ominous, string-based background music loop for dark in-game settings. Titled 'Mystical Darkness' on the composer's library, the track is now also available for use in your games/game projects. You may find associated terms and get in touch via his Higher Eclectic Space.


With 900+ music compositions on his record, Caleb Cuzner maintains an entire library of music for use in your games.

In addition, he's also open to creating original soundtracks within the Techno, Drum & Bass, Dubstep, Dance, Industrial, Chiptune, Orchestral, Classical, Epic, Dark/Quiet, Hard Rock, Heavy Metal, Soft Rock, Ambient, Jazz, and hybrids of these genres to name a few. For any of your sound/music needs then, please feel free to reach out.
06-26-2017, 12:56 PM
Warmonger | Will Phillips

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A short, dramatic music sample of the epic, orchestral genre that lends itself well to a war-based game setting.

Called Warmonger, the track was composed by Will Phillips as a demonstration; most notable is its use of a traditional electric guitar, played and recorded by the musician in a studio.

Will creates original, high quality music for games and film, combining traditional orchestral instrumentation with jazz/rock/latin/funk-influenced rhythms and harmonies. To make use of his expertise in the development of your game projects, visit his Space on Higher Eclectic Ground or mail us at team[at]highereg[dot]com!
07-04-2017, 10:49 AM
Someplace New | Alfredo Sirica

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Alfredo Sirica's Someplace New is a classical song of hope and sadness; it plays during the climax of 2016 feature film Porches and Private Eyes.

To listen to the rest of Sirica's work on the film or to request original music and soundtracks for your games, please reach out here, comment below, or mail us at team[at]highereg[dot]com.