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Noblemen: 1896 (Foursaken Media) - strategy + 3rd person cover based shooter

11-18-2016, 07:38 PM
#11
Joined: Jul 2012
Posts: 7,796
THIS IS SO EXCITING, woooo!
11-18-2016, 08:45 PM
#12
Questions ......

Are there different heroes ?
Can you customize your hero?
Do you move freely or is it sort of like epoch ?

So the over world part is sort of like risk with a card game infused ?
Are there different cards to get ?
And lastly will this be premium with your usual unnecessary iap ?

Sorry I know it's just announced and still early in development but the post doesn't state much as far as details.

11-18-2016, 08:48 PM
#13
Joined: Jul 2009
Posts: 1,145
Quote:
Originally Posted by Foursaken_Media View Post
Players will change the battle through the use of Battle Cards
How do you earn battle cards?(ex. do you open them in RNG chests?) And do they have levels on them where you have to find multiple copies to upgrade them?
11-18-2016, 10:17 PM
#14
Take my money and time!!!!
11-18-2016, 10:50 PM
#15
Joined: Aug 2011
Location: Kansas City
Posts: 921
Jcho.. ayjona.. jared... etc. Everyone's back just in time for Thanksgiving and a good old fashion FM game reunion

I'm scared my ipad 4 is out on this one... maybe time to upgrade?
11-18-2016, 11:35 PM
#16
I love you guys, easily one of my favorite developers not on just mobile, but in general.

Looking forward to this game for sure!
11-19-2016, 12:25 AM
#17
Quote:
Originally Posted by luckystrikeguy View Post
Questions ......

Are there different heroes ?
Can you customize your hero?
Do you move freely or is it sort of like epoch ?

So the over world part is sort of like risk with a card game infused ?
Are there different cards to get ?
And lastly will this be premium with your usual unnecessary iap ?

Sorry I know it's just announced and still early in development but the post doesn't state much as far as details.
One hero, with 4 classes. Each class has a few weapons to choose from and gets some basic bonuses based on that class. There is also randomized equippable armor, similar to what there was in HC2.

The game is totally free move, but we've tried to build in as many ways to play as possible. This includes playing like a typical 3rd person shooter for one, but we also have some things like a cover button that allows your character to auto run to the nearest cover you're looking at, as well as the auto-battle toggle which puts your hero into AI mode (which you can toggle on/off freely at any time during a battle).

And yes, I'd say Risk is a good baseline idea for the overworld, in the sense that you will be building, moving, positioning, repositioning, etc your units. When you engage a battle on the overworld, you then fight it out on the ground. It creates some interesting scenarios where you may be outnumbered for ex, requiring better play from your hero to come out on top!

There will be quite a few battle cards. Right now, you will automatically unlock cards based on your player rank, which increases as you play. Also, you don't build a deck in Noblemen, as the cards you choose from at any given time are from a global pool that both you and the enemy chooses from.

Re: price, we're not sure whether it will be free or paid quite yet. Either way we'll make sure that the game is 100% balanced, playable, and most importantly fun, without the need for IAPs.

Quote:
Originally Posted by nodoctors View Post
How do you earn battle cards?(ex. do you open them in RNG chests?) And do they have levels on them where you have to find multiple copies to upgrade them?
As of right now, cards are automatically unlocked as you progress. As mentioned above though, you don't create a deck in Noblemen... cards are drawn from a global pool that both you and the enemy can play from.
11-19-2016, 12:37 AM
#18
I also forgot to mention that the shooter aspect of the game includes some cool bits such as bullet drop from gravity and precision aiming. Hit detection is accurately modeled - for ex, you can shoot into the slits of a steam tank to hit the crew, damage the wheels of vehicles (if your shots can pierce the armor there), target weak armor spots in order to better penetrate, shoot in between (or avoid) the armor plating of heavily armored units, head shots, etc.
11-19-2016, 12:59 AM
#19
So cool! I'm picturing an accessible war game with the action of gears of war shooter battles. If that's even remotely close then this will be so much fun and right up my alley. Thx for the response awesome as always !
11-19-2016, 04:47 AM
#20
Joined: Aug 2011
Location: Czech republic
Posts: 951
Can we drive any vehicles?