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Independent Art Talent | The Higher Eclectic Ground Thread

02-03-2017, 06:09 AM
#1
Independent Art Talent | The Higher Eclectic Ground Thread


Introduction

Hello, I'm Sean Braganza.

Under the moniker of Higher Eclectic Ground, I provide a variety of community management/public relations services to independent game developers and freelancing media creators.

At the crux of my management services for freelancers is to help build an online presence for their services, scout/network for new jobs and handle communications with prospective clients. You may learn more of these services via the hyperlinks above.


2D/3D Art Designers

The following thread has been created to promote the availability and services of the freelance 2D/3D artists I'm currently affiliated to in the capacity of a manager. I've been given full consent to do so, apply for jobs on their behalf and represent them in communications with developers who might be interested in their work.

At the bottom of this thread is a complete list of these artists; pick through each to be redirected to their respective profiles on the Higher Eclectic Ground website, each of which provides a description of their services, portfolio of work, professional history and the nature of our relationship.

If you’d like to collaborate with any of these professionals on your own game projects, a Contact Form present on their profiles should enable you to get in touch. Alternatively, you may e-mail me concerning any of the artists or other queries at sean.b[at]highereg[dot]com.


Perks

Making use of my community management/PR services, I am also responsible for providing successful clients of the following artists with perks such as —

  • Relentless, complementary press and social media coverage of those games to which they have contributed to and worked upon. Have a trailer launch, alpha/beta test or crowdfunding campaign coming up? I will issue a press announcement on your behalf across Higher Eclectic Ground’s various channels.

  • Mediation. Correspondence and progress of all jobs are monitored, while steps are taken to ensure proper legal procedures are followed and that both parties uphold their ends of the agreement in a timely, professional manner.

  • Networking Opportunities. I routinely follow the progress of various games my artists have worked upon, also attempting to service any other freelance personnel needs that might arise during your games' development.

While each artist's profile should provide a history of the independent games they've worked on as a result of Higher Eclectic Ground's support, a complete list of the publicly announced games my artists have worked on in totality can be found here.


Other Media Creators

While this thread serves to only highlight Higher Eclectic Ground's freelance 2D/3D designers, I also have a similar thread established for the music composers/sound designers I manage here on the Toucharcade forums.

We thank you for your consideration and I hope you find value in all that I do.







List of 2D/3D Art Designers Available For Hire Out Of Higher Eclectic Ground


Antonio d'Amore | Reading, United Kingdom | 2D illustrations, character designs, assets/props, environments, storyboards & animations; 3D modelling, texturing, rigging & animations | Fixed Rates & Revenue Shares | Unavailable - On Leave



Originally a Flash animator and illustrator by trade, Antonio d'Amore's career has since involved the creation of diverse visual content for a variety of e-learning applications, casual indie games, fables and animated cartoons, as both a freelancer and multimedia designer within the digital art industry.

His specialities lie in both, the 2D and 3D design of illustrations, characters, assets/props, environments, storyboards and animations. With regards to the production of 3D models, aspects of texturing and rigging are also known to him.



Brandon Crampton | South Africa | 2D Illustrations, Portraits, Vector Art & Sprites, 3D Character Modelling, Texturing, Rigging & Animation | Fixed & Negotiable Fiverr Rates | Unavailable - Busy



A freelancing 2D digital artist and 3D modeller based within South Africa, Brandon Crampton is also an avid game development enthusiast with up to four positively received Android games on his portfolio.

In the 2D digital medium, he specialises in concept artwork and game sprites while being proficient in the creation of portraits, illustrations, vector art and so forth. His 3D creations on the other hand fall within the domain of modelling fantasy creatures, assets and monsters, their rigging and animation.



Indigo Doyle | Etobicoke, Canada | 3D Props, Assets & Environments | Negotiable Rates | Unavailable - Busy



Born in Ontario and currently based around Etobicoke, Canada, Indigo Doyle is a professional 3D Modeller pursuing her passion for creating art with a personalised, uniquely stylised flair.

She specialises in developing 3D environments, associated props and their associated textures in nearly any required style, inclusive of low-poly and high-poly work. Stylized art styles however remain of primary interest to her.



Paul Evans | Tipton, United Kingdom | Custom Textures & Materials | Flexible Rates/Rev-Shares | Available



Based within the United Kingdom, Paul Evans is a determined, highly motivated 2D artist providing various texture and material based services towards the production of video games in a variety of self-developed styles.

His focus lies primarily in the creation of custom textures and materials while also being open to their application on 3D models by means of 3D painting software or else.


-- End of List --

Last edited by Higher Eclectic Ground; 08-02-2017 at 11:21 AM.
02-08-2017, 11:36 AM
#2
Multi-Brick Substance #1 - Exposing Parameters | Paul Evans

Multi-Brick Substance #1 - Exposing Parameters | Paul Evans


In the latest chapter of Paul Evans' study of Substance by Allegorithmic, the texture/material artist is seen experimenting with 'exposed' parameters. Exposing parameters/variables of a substance lets one modify its values (color, roughness, dust/scratches) to obtain variations of the same substance across other applications.

Here then is a look at multiple brick materials, created by Paul from a single node structure; View additional HQ Renders and added details on his Higher Eclectic Space.

A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.

02-14-2017, 07:25 AM
#3
Mountain Side | Brandon Crampton

Mountain Side | Brandon Crampton




This was effectively Brandon Crampton alias Box Panda's last scenic study from the final weeks of 2016. Titled Mountain Side, the illustration has him tackling aspects of designing mountain-like topologies and differing lighting with considerable quality.

View a speed-paint tutorial of the same and more of the freelance 2D/3D artist's portfolio of work, here on his Higher Eclectic Space. To interact with him, trade notes, discuss job opportunities or any other feedback, do come stop by his sub-forum.
02-16-2017, 04:52 AM
#4
Multi Brick Substance #2 - Exposing Parameters | Paul Evans


Paul Evans alias CraftyTextures' latest set of Brick substances emerge from varying the values of various Vine, Moss & Damage parameters of a single texture. These of course, being part of his recent study in creating dynamically modifiable textures by 'exposing parameters' on Substance by Allegorithmic.

Which one's your favourite? Let us know on the material/substance artist's Sub-Forum! View additional HQ Renders and added details on his Higher Eclectic Space.

A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
02-27-2017, 10:59 AM
#5
Oncoming Storm | Brandon Crampton


Oncoming Storm, Brandon Crampton alias Box Panda's first art composition of 2017 is an attempt at Noah Bradley's approach of art.

'I wanted to approach the painting similar to how Bradley approaches his work,' writes Brandon. 'Needless to say, I think it turned out pretty well!' Do you agree? Let the freelance 2D/3D artist know by leaving your feedback and any other job/commission requests you may have at his sub-forum. For a closer look at his portfolio of work, modus operandi and other professional details, please visit his Space.


Multi Brick Substance #3 | Paul Evans




A complete set of eight brick substances, each of which have been developed by artist Paul Evans from a single substance graph. This latest set of course, being part of his recent study in creating dynamically modifiable textures on Substance by Allegorithmic. Which one's your favourite? Interact with Evans and let him know via his sub-forum. View additional HQ Renders and added details on his Higher Eclectic Space.

A freelance 2D artist affiliated to Higher Eclectic Ground, Paul Evans of CraftyTextures provides various texture and material based services towards the production of video games in a variety of self-developed styles. Although currently unavailable job/commission requests, please free to browse through his portfolio of work and/or leave any feedback via the aforementioned Space.
03-06-2017, 06:17 AM
#6
The Journey | Brandon Crampton


Having started it as a study in detail & lighting, artist Brandon Crampton​ decided to add just a little bit of flair to this latest concept art composition of The Journey. Why? To render a fantasy adventure-themed vibe, he says. Believe he was successful?

Let him know and grab a behind-the-scenes look at its speed-paint tutorial plus his other ongoing 2D/3D video game work on his Higher Eclectic sub-forum. Oh and also, new freelance art talent joins the Higher Eclectic Network this week! Stay tuned for the announcement but for now, here's a sneak-peek.

03-07-2017, 12:15 PM
#7
Antonio d’Amore – Visual Immersion & Interactive Storytelling Via Multimedia Designs


And as promised -- More than a decade's worth of experience creating illustrations, characters, assets/props, environments, storyboards and animations for eLearning apps, cartoons and more.

Higher Eclectic Ground proudly welcomes Antonio d'Amore to its network of independent game talent. The digital artist will now be seen offering a plethora of 2D/3D design services towards the development of independent video games via us; here's a look at his portfolio thus far, details on how one may best reach out to him, keep up with his current projects and more.

His professional listing/Higher Eclectic Space, availability and brief of services will now remain linked to the OP at all times.

Also, in news that's completely unrelated yet worth conveying to all our followers/prior clients here at the Toucharcade forums, to celebrate the launch of pointfiveteam.eu, Higher Eclectic Ground affiliated developers Pointfive Team are giving away seven PC/Android copies of their 2016 indie puzzle, RAM BOE. Valid 1st-8th March, 2017, the rules are simple and accessible to all with a little over 24 hours to go on the clock. You're invited, get in!


Last edited by Higher Eclectic Ground; 03-08-2017 at 12:46 PM.
03-14-2017, 04:59 AM
#8
Multi Brick #4 | Paul Evans


Do you prefer your bricks dirty or squeaky clean? Artist Paul Evans​ has 'exposed' the parameters of his latest Substance by Allegorithmic​ material to create a dynamically modifiable brick texture.

Doing so, allows users of the texture on applications such as the Unreal Engine​ tweak its variables as they please, rendering an assortment of brick materials in the process.Seen here is his final such assortment, created by the freelance material artist as part of his recent studies in exposing parameters.

Also, Paul is now back on the marketplace looking for freelance material/substance/texturing jobs after his hiatus all through January-February. As always, for feedback, suggestions or job/commission requests related to the artist, do stop by his sub-forum.

Last edited by Higher Eclectic Ground; 03-14-2017 at 06:44 AM.
03-20-2017, 05:34 AM
#9
High Lord Of The Gardens | Brandon Crampton


A character concept created by artist Brandon Crampton​, for a Google+ based art challenge themed 'High Lord Of The Gardens'. Modelled on Blender​ and detailed across Adobe Photoshop​, the artist considers the piece to be a real confidence booster in his portfolio of work. What do you think?

View a quick tutorial from the freelance 2D/3D artist, here on Higher Eclectic Ground. Remember. he's also looking to contribute to the 2D/3D art departments of your own games; to reach out for job/commission requests, discussions and/or feedback, visit Brandon's Sub-Forum or simply leave us a comment below.
03-23-2017, 02:04 AM
#10
Oliver | Antonio d'Amore


Meet Oliver. In 2017, Antonio d'Amore was tasked by B-eat digital agency with creating a character mascot for Extravoglio -- a guidebook to all things extra virgin olive oil by Piero Palanti. Besides stirring up our appetite and being pasted all across Extravoglio's website and guidebook in various poses, Oliver is now also an official entry on Antonio's Space.

The Space walks one through various stages of the character's design process, so it's definitely worth a visit.


As always, Antonio is available and actively looking for work. Please feel free to reach out to him via this sub-forum.