MultiTouch Games - Did I Just Miss Them All?

Discussion in 'Public Game Developers Forum' started by RJ1, Jan 12, 2012.

  1. RJ1

    RJ1 Member

    Jan 9, 2012
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    Chicago IL
    This could be a case of me just not coming across the right games, but it seems to me the ideas and possibilities of multi-touch functionality is barely used in iOS games. I feel like a lot of games are just trying to stick a traditional "controller" interface onto their games instead of taking advantage of the intrinsic touchy goodness!

    Are there some games I just havent noticed? I was thinking how cool it'd be to make a game thats sort of like Breakout but you can stretch and tilt your paddle at any angle. Or controlling a big ghost-buster like raygun that you can twist using a second finger. Just some thoughts....
     
  2. Ghouls'R'us

    Ghouls'R'us Well-Known Member

    Jun 9, 2011
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    It's a lot harder than it looks to use this feature without it feeling contrived.

    Eliss is the most obvious implementation of multitouch gestures in a successful game. Cross Fingers, by Mobigame, requires multitouch for some delicate operations. Cut the Rope has some maneuvers where you must synchronize two gestures with both hands/thumbs to catch all three stars.

    This topic would fit better under "General Game Discussion".
     
  3. RJ1

    RJ1 Member

    Jan 9, 2012
    14
    0
    0
    Chicago IL
    I was thinking about the possibilities of developing something along these lines. Thats why I posted it here, but I can see what you mean about it being general.
     

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